--// File Generated By Fox-Warrior's Resources Generator Version 2.06 \\-- if (SERVER) then resource.AddFile( "sound/vanquish/thruster_extinct.wav" ) resource.AddFile( "sound/vanquish/thruster_loop.wav" ) resource.AddFile( "sound/vanquish/thruster_start.wav" ) resource.AddFile( "models/weapons/c_arms_nbc.dx80.vtx" ) resource.AddFile( "models/weapons/c_arms_nbc.mdl" ) resource.AddFile( "models/weapons/c_arms_nbc.sw.vtx" ) resource.AddFile( "models/weapons/c_arms_nbc.vvd" ) resource.AddFile( "models/weapons/c_pdstick.dx80.vtx" ) resource.AddFile( "models/weapons/c_pdstick.mdl" ) resource.AddFile( "models/weapons/c_pdstick.sw.vtx" ) resource.AddFile( "models/weapons/c_pdstick.vvd" ) resource.AddFile( "models/weapons/alski/scp3199arms.dx80.vtx" ) resource.AddFile( "models/weapons/alski/scp3199arms.mdl" ) resource.AddFile( "models/weapons/alski/scp3199arms.sw.vtx" ) resource.AddFile( "models/weapons/alski/scp3199arms.vvd" ) resource.AddFile( "models/weapons/alski/items/syringe.dx80.vtx" ) resource.AddFile( "models/weapons/alski/items/syringe.mdl" ) resource.AddFile( "models/weapons/alski/items/syringe.sw.vtx" ) resource.AddFile( "models/weapons/alski/items/syringe.vvd" ) resource.AddFile( "models/weapons/alski/items/w_syringe.dx80.vtx" ) resource.AddFile( "models/weapons/alski/items/w_syringe.mdl" ) resource.AddFile( "models/weapons/alski/items/w_syringe.phy" ) resource.AddFile( "models/weapons/alski/items/w_syringe.sw.vtx" ) resource.AddFile( "models/weapons/alski/items/w_syringe.vvd" ) resource.AddFile( "models/washton/3199.dx80.vtx" ) resource.AddFile( "models/washton/3199.mdl" ) resource.AddFile( "models/washton/3199.phy" ) resource.AddFile( "models/washton/3199.sw.vtx" ) resource.AddFile( "models/washton/3199.vvd" ) resource.AddFile( "models/washton/3199_eggs.dx80.vtx" ) resource.AddFile( "models/washton/3199_eggs.mdl" ) resource.AddFile( "models/washton/3199_eggs.phy" ) resource.AddFile( "models/washton/3199_eggs.sw.vtx" ) resource.AddFile( "models/washton/3199_eggs.vvd" ) resource.AddFile( "models/washton/scp096/096_carms.dx80.vtx" ) resource.AddFile( "models/washton/scp096/096_carms.mdl" ) resource.AddFile( "models/washton/scp096/096_carms.sw.vtx" ) resource.AddFile( "models/washton/scp096/096_carms.vvd" ) resource.AddFile( "models/washton/scp096/scp096unity.dx80.vtx" ) resource.AddFile( "models/washton/scp096/scp096unity.mdl" ) resource.AddFile( "models/washton/scp096/scp096unity.phy" ) resource.AddFile( "models/washton/scp096/scp096unity.sw.vtx" ) resource.AddFile( "models/washton/scp096/scp096unity.vvd" ) resource.AddFile( "models/vsj/dbd_the_unknown/the_unknown.dx80.vtx" ) resource.AddFile( "models/vsj/dbd_the_unknown/the_unknown.mdl" ) resource.AddFile( "models/vsj/dbd_the_unknown/the_unknown.phy" ) resource.AddFile( "models/vsj/dbd_the_unknown/the_unknown.vvd" ) resource.AddFile( "models/vasey105/scp/scp966/scp-966.dx80.vtx" ) resource.AddFile( "models/vasey105/scp/scp966/scp-966.mdl" ) resource.AddFile( "models/vasey105/scp/scp966/scp-966.phy" ) resource.AddFile( "models/vasey105/scp/scp966/scp-966.sw.vtx" ) resource.AddFile( "models/vasey105/scp/scp966/scp-966.vvd" ) resource.AddFile( "models/vanquish/player/ars_hands.dx80.vtx" ) resource.AddFile( "models/vanquish/player/ars_hands.mdl" ) resource.AddFile( "models/vanquish/player/ars_hands.sw.vtx" ) resource.AddFile( "models/vanquish/player/ars_hands.vvd" ) resource.AddFile( "models/vanquish/player/augmented_reaction_suit.dx80.vtx" ) resource.AddFile( "models/vanquish/player/augmented_reaction_suit.mdl" ) resource.AddFile( "models/vanquish/player/augmented_reaction_suit.phy" ) resource.AddFile( "models/vanquish/player/augmented_reaction_suit.sw.vtx" ) resource.AddFile( "models/vanquish/player/augmented_reaction_suit.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_1.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_1.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_1.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_1.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_1.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_2.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_2.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_2.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_2.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_2.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_3.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_3.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_3.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_3.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_3.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_4.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_4.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_4.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_4.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_4.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_5.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_5.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_5.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_5.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_5.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_6.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_6.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_6.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_6.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_6.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_7.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_7.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_7.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_7.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_7.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_8.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_8.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_8.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_8.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_8.vvd" ) resource.AddFile( "models/uif/scientists/uif_scientist_9.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_9.mdl" ) resource.AddFile( "models/uif/scientists/uif_scientist_9.phy" ) resource.AddFile( "models/uif/scientists/uif_scientist_9.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_scientist_9.vvd" ) resource.AddFile( "models/uif/scientists/uif_viewmodel.dx80.vtx" ) resource.AddFile( "models/uif/scientists/uif_viewmodel.mdl" ) resource.AddFile( "models/uif/scientists/uif_viewmodel.sw.vtx" ) resource.AddFile( "models/uif/scientists/uif_viewmodel.vvd" ) resource.AddFile( "models/slusher/scp689/scp689.dx80.vtx" ) resource.AddFile( "models/slusher/scp689/scp689.mdl" ) resource.AddFile( "models/slusher/scp689/scp689.phy" ) resource.AddFile( "models/slusher/scp689/scp689.vvd" ) resource.AddFile( "models/scp_682/scp_682.dx80.vtx" ) resource.AddFile( "models/scp_682/scp_682.mdl" ) resource.AddFile( "models/scp_682/scp_682.sw.vtx" ) resource.AddFile( "models/scp_682/scp_682.vvd" ) resource.AddFile( "models/scp/apsci_cohrt.dx80.vtx" ) resource.AddFile( "models/scp/apsci_cohrt.mdl" ) resource.AddFile( "models/scp/apsci_cohrt.phy" ) resource.AddFile( "models/scp/apsci_cohrt.sw.vtx" ) resource.AddFile( "models/scp/apsci_cohrt.vvd" ) resource.AddFile( "models/scp/apsci_male_02.dx80.vtx" ) resource.AddFile( "models/scp/apsci_male_02.mdl" ) resource.AddFile( "models/scp/apsci_male_02.phy" ) resource.AddFile( "models/scp/apsci_male_02.sw.vtx" ) resource.AddFile( "models/scp/apsci_male_02.vvd" ) resource.AddFile( "models/scp/apsci_male_03.dx80.vtx" ) resource.AddFile( "models/scp/apsci_male_03.mdl" ) resource.AddFile( "models/scp/apsci_male_03.phy" ) resource.AddFile( "models/scp/apsci_male_03.sw.vtx" ) resource.AddFile( "models/scp/apsci_male_03.vvd" ) resource.AddFile( "models/scp/apsci_male_05.dx80.vtx" ) resource.AddFile( "models/scp/apsci_male_05.mdl" ) resource.AddFile( "models/scp/apsci_male_05.phy" ) resource.AddFile( "models/scp/apsci_male_05.sw.vtx" ) resource.AddFile( "models/scp/apsci_male_05.vvd" ) resource.AddFile( "models/scp/apsci_male_07.dx80.vtx" ) resource.AddFile( "models/scp/apsci_male_07.mdl" ) resource.AddFile( "models/scp/apsci_male_07.phy" ) resource.AddFile( "models/scp/apsci_male_07.sw.vtx" ) resource.AddFile( "models/scp/apsci_male_07.vvd" ) resource.AddFile( "models/scp/apsci_male_08.dx80.vtx" ) resource.AddFile( "models/scp/apsci_male_08.mdl" ) resource.AddFile( "models/scp/apsci_male_08.phy" ) resource.AddFile( "models/scp/apsci_male_08.sw.vtx" ) resource.AddFile( "models/scp/apsci_male_08.vvd" ) resource.AddFile( "models/scp/apsci_male_09.dx80.vtx" ) resource.AddFile( "models/scp/apsci_male_09.mdl" ) resource.AddFile( "models/scp/apsci_male_09.phy" ) resource.AddFile( "models/scp/apsci_male_09.sw.vtx" ) resource.AddFile( "models/scp/apsci_male_09.vvd" ) resource.AddFile( "models/scp/captain.dx80.vtx" ) resource.AddFile( "models/scp/captain.mdl" ) resource.AddFile( "models/scp/captain.phy" ) resource.AddFile( "models/scp/captain.sw.vtx" ) resource.AddFile( "models/scp/captain.vvd" ) resource.AddFile( "models/scp/guard_left.dx80.vtx" ) resource.AddFile( "models/scp/guard_left.mdl" ) resource.AddFile( "models/scp/guard_left.phy" ) resource.AddFile( "models/scp/guard_left.sw.vtx" ) resource.AddFile( "models/scp/guard_left.vvd" ) resource.AddFile( "models/scp/guard_med.dx80.vtx" ) resource.AddFile( "models/scp/guard_med.mdl" ) resource.AddFile( "models/scp/guard_med.phy" ) resource.AddFile( "models/scp/guard_med.sw.vtx" ) resource.AddFile( "models/scp/guard_med.vvd" ) resource.AddFile( "models/scp/guard_noob.dx80.vtx" ) resource.AddFile( "models/scp/guard_noob.mdl" ) resource.AddFile( "models/scp/guard_noob.phy" ) resource.AddFile( "models/scp/guard_noob.sw.vtx" ) resource.AddFile( "models/scp/guard_noob.vvd" ) resource.AddFile( "models/scp/guard_sci.dx80.vtx" ) resource.AddFile( "models/scp/guard_sci.mdl" ) resource.AddFile( "models/scp/guard_sci.phy" ) resource.AddFile( "models/scp/guard_sci.sw.vtx" ) resource.AddFile( "models/scp/guard_sci.vvd" ) resource.AddFile( "models/scp/pmedic01.dx80.vtx" ) resource.AddFile( "models/scp/pmedic01.mdl" ) resource.AddFile( "models/scp/pmedic01.phy" ) resource.AddFile( "models/scp/pmedic01.sw.vtx" ) resource.AddFile( "models/scp/pmedic01.vvd" ) resource.AddFile( "models/scp/soldier_1.dx80.vtx" ) resource.AddFile( "models/scp/soldier_1.mdl" ) resource.AddFile( "models/scp/soldier_1.phy" ) resource.AddFile( "models/scp/soldier_1.sw.vtx" ) resource.AddFile( "models/scp/soldier_1.vvd" ) resource.AddFile( "models/scp/soldier_2.dx80.vtx" ) resource.AddFile( "models/scp/soldier_2.mdl" ) resource.AddFile( "models/scp/soldier_2.phy" ) resource.AddFile( "models/scp/soldier_2.sw.vtx" ) resource.AddFile( "models/scp/soldier_2.vvd" ) resource.AddFile( "models/scp/soldier_3.dx80.vtx" ) resource.AddFile( "models/scp/soldier_3.mdl" ) resource.AddFile( "models/scp/soldier_3.phy" ) resource.AddFile( "models/scp/soldier_3.sw.vtx" ) resource.AddFile( "models/scp/soldier_3.vvd" ) resource.AddFile( "models/scp/soldier_4.dx80.vtx" ) resource.AddFile( "models/scp/soldier_4.mdl" ) resource.AddFile( "models/scp/soldier_4.phy" ) resource.AddFile( "models/scp/soldier_4.sw.vtx" ) resource.AddFile( "models/scp/soldier_4.vvd" ) resource.AddFile( "models/scp/999/jq/scp_999_pmjq.dx80.vtx" ) resource.AddFile( "models/scp/999/jq/scp_999_pmjq.mdl" ) resource.AddFile( "models/scp/999/jq/scp_999_pmjq.phy" ) resource.AddFile( "models/scp/999/jq/scp_999_pmjq.sw.vtx" ) resource.AddFile( "models/scp/999/jq/scp_999_pmjq.vvd" ) resource.AddFile( "models/scp/106/unity/c_arms_unity_scp_106.dx80.vtx" ) resource.AddFile( "models/scp/106/unity/c_arms_unity_scp_106.mdl" ) resource.AddFile( "models/scp/106/unity/c_arms_unity_scp_106.sw.vtx" ) resource.AddFile( "models/scp/106/unity/c_arms_unity_scp_106.vvd" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cm.dx80.vtx" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cm.mdl" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cm.phy" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cm.sw.vtx" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cm.vvd" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cs.dx80.vtx" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cs.mdl" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cs.phy" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cs.sw.vtx" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_npc_cs.vvd" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_player.dx80.vtx" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_player.mdl" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_player.phy" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_player.sw.vtx" ) resource.AddFile( "models/scp/106/unity/unity_scp_106_player.vvd" ) resource.AddFile( "models/props/forest_monster/forest_monster2.dx80.vtx" ) resource.AddFile( "models/props/forest_monster/forest_monster2.mdl" ) resource.AddFile( "models/props/forest_monster/forest_monster2.phy" ) resource.AddFile( "models/props/forest_monster/forest_monster2.sw.vtx" ) resource.AddFile( "models/props/forest_monster/forest_monster2.vvd" ) resource.AddFile( "models/player/tactical_nbc.dx80.vtx" ) resource.AddFile( "models/player/tactical_nbc.mdl" ) resource.AddFile( "models/player/tactical_nbc.phy" ) resource.AddFile( "models/player/tactical_nbc.sw.vtx" ) resource.AddFile( "models/player/tactical_nbc.vvd" ) resource.AddFile( "models/player/nick/scp/site_director/sd.dx80.vtx" ) resource.AddFile( "models/player/nick/scp/site_director/sd.mdl" ) resource.AddFile( "models/player/nick/scp/site_director/sd.phy" ) resource.AddFile( "models/player/nick/scp/site_director/sd.sw.vtx" ) resource.AddFile( "models/player/nick/scp/site_director/sd.vvd" ) resource.AddFile( "models/player/nick/scp/head_of_security/hos.dx80.vtx" ) resource.AddFile( "models/player/nick/scp/head_of_security/hos.mdl" ) resource.AddFile( "models/player/nick/scp/head_of_security/hos.phy" ) resource.AddFile( "models/player/nick/scp/head_of_security/hos.sw.vtx" ) resource.AddFile( "models/player/nick/scp/head_of_security/hos.vvd" ) resource.AddFile( "models/player/mrsilver/scp_066pm/scp_066_pm.dx80.vtx" ) resource.AddFile( "models/player/mrsilver/scp_066pm/scp_066_pm.mdl" ) resource.AddFile( "models/player/mrsilver/scp_066pm/scp_066_pm.phy" ) resource.AddFile( "models/player/mrsilver/scp_066pm/scp_066_pm.sw.vtx" ) resource.AddFile( "models/player/mrsilver/scp_066pm/scp_066_pm.vvd" ) resource.AddFile( "models/player/kerry/class_d_1.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_1.mdl" ) resource.AddFile( "models/player/kerry/class_d_1.phy" ) resource.AddFile( "models/player/kerry/class_d_1.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_1.vvd" ) resource.AddFile( "models/player/kerry/class_d_2.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_2.mdl" ) resource.AddFile( "models/player/kerry/class_d_2.phy" ) resource.AddFile( "models/player/kerry/class_d_2.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_2.vvd" ) resource.AddFile( "models/player/kerry/class_d_3.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_3.mdl" ) resource.AddFile( "models/player/kerry/class_d_3.phy" ) resource.AddFile( "models/player/kerry/class_d_3.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_3.vvd" ) resource.AddFile( "models/player/kerry/class_d_4.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_4.mdl" ) resource.AddFile( "models/player/kerry/class_d_4.phy" ) resource.AddFile( "models/player/kerry/class_d_4.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_4.vvd" ) resource.AddFile( "models/player/kerry/class_d_5.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_5.mdl" ) resource.AddFile( "models/player/kerry/class_d_5.phy" ) resource.AddFile( "models/player/kerry/class_d_5.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_5.vvd" ) resource.AddFile( "models/player/kerry/class_d_6.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_6.mdl" ) resource.AddFile( "models/player/kerry/class_d_6.phy" ) resource.AddFile( "models/player/kerry/class_d_6.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_6.vvd" ) resource.AddFile( "models/player/kerry/class_d_7.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_d_7.mdl" ) resource.AddFile( "models/player/kerry/class_d_7.phy" ) resource.AddFile( "models/player/kerry/class_d_7.sw.vtx" ) resource.AddFile( "models/player/kerry/class_d_7.vvd" ) resource.AddFile( "models/player/kerry/class_jan_1.vvd" ) resource.AddFile( "models/player/kerry/class_jan_2.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_jan_2.mdl" ) resource.AddFile( "models/player/kerry/class_jan_2.phy" ) resource.AddFile( "models/player/kerry/class_jan_2.sw.vtx" ) resource.AddFile( "models/player/kerry/class_jan_2.vvd" ) resource.AddFile( "models/player/kerry/class_jan_3.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_jan_3.mdl" ) resource.AddFile( "models/player/kerry/class_jan_3.phy" ) resource.AddFile( "models/player/kerry/class_jan_3.sw.vtx" ) resource.AddFile( "models/player/kerry/class_jan_3.vvd" ) resource.AddFile( "models/player/kerry/class_jan_4.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_jan_4.mdl" ) resource.AddFile( "models/player/kerry/class_jan_4.phy" ) resource.AddFile( "models/player/kerry/class_jan_4.sw.vtx" ) resource.AddFile( "models/player/kerry/class_jan_4.vvd" ) resource.AddFile( "models/player/kerry/class_jan_5.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_jan_5.mdl" ) resource.AddFile( "models/player/kerry/class_jan_5.phy" ) resource.AddFile( "models/player/kerry/class_jan_5.sw.vtx" ) resource.AddFile( "models/player/kerry/class_jan_5.vvd" ) resource.AddFile( "models/player/kerry/class_jan_6.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_jan_6.mdl" ) resource.AddFile( "models/player/kerry/class_jan_6.phy" ) resource.AddFile( "models/player/kerry/class_jan_6.sw.vtx" ) resource.AddFile( "models/player/kerry/class_jan_6.vvd" ) resource.AddFile( "models/player/kerry/class_jan_7.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_jan_7.mdl" ) resource.AddFile( "models/player/kerry/class_jan_7.phy" ) resource.AddFile( "models/player/kerry/class_jan_7.sw.vtx" ) resource.AddFile( "models/player/kerry/class_jan_7.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_1.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_1.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_1.phy" ) resource.AddFile( "models/player/kerry/class_scientist_1.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_1.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_2.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_2.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_2.phy" ) resource.AddFile( "models/player/kerry/class_scientist_2.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_2.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_3.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_3.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_3.phy" ) resource.AddFile( "models/player/kerry/class_scientist_3.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_3.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_4.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_4.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_4.phy" ) resource.AddFile( "models/player/kerry/class_scientist_4.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_4.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_5.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_5.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_5.phy" ) resource.AddFile( "models/player/kerry/class_scientist_5.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_5.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_6.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_6.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_6.phy" ) resource.AddFile( "models/player/kerry/class_scientist_6.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_6.vvd" ) resource.AddFile( "models/player/kerry/class_scientist_7.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_7.mdl" ) resource.AddFile( "models/player/kerry/class_scientist_7.phy" ) resource.AddFile( "models/player/kerry/class_scientist_7.sw.vtx" ) resource.AddFile( "models/player/kerry/class_scientist_7.vvd" ) resource.AddFile( "models/player/kerry/class_securety.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_securety.mdl" ) resource.AddFile( "models/player/kerry/class_securety.phy" ) resource.AddFile( "models/player/kerry/class_securety.sw.vtx" ) resource.AddFile( "models/player/kerry/class_securety.vvd" ) resource.AddFile( "models/player/kerry/class_securety_2.dx80.vtx" ) resource.AddFile( "models/player/kerry/class_securety_2.mdl" ) resource.AddFile( "models/player/kerry/class_securety_2.phy" ) resource.AddFile( "models/player/kerry/class_securety_2.sw.vtx" ) resource.AddFile( "models/player/kerry/class_securety_2.vvd" ) resource.AddFile( "models/player/kerry/swat_ls.dx80.vtx" ) resource.AddFile( "models/player/kerry/swat_ls.mdl" ) resource.AddFile( "models/player/kerry/swat_ls.phy" ) resource.AddFile( "models/player/kerry/swat_ls.sw.vtx" ) resource.AddFile( "models/player/kerry/swat_ls.vvd" ) resource.AddFile( "models/player/kerry/swat_ls_2.dx80.vtx" ) resource.AddFile( "models/player/kerry/swat_ls_2.mdl" ) resource.AddFile( "models/player/kerry/swat_ls_2.phy" ) resource.AddFile( "models/player/kerry/swat_ls_2.sw.vtx" ) resource.AddFile( "models/player/kerry/swat_ls_2.vvd" ) resource.AddFile( "models/player/kerry/swat_ls_2_npc_2.dx80.vtx" ) resource.AddFile( "models/player/kerry/swat_ls_2_npc_2.mdl" ) resource.AddFile( "models/player/kerry/swat_ls_2_npc_2.phy" ) resource.AddFile( "models/player/kerry/swat_ls_2_npc_2.sw.vtx" ) resource.AddFile( "models/player/kerry/swat_ls_2_npc_2.vvd" ) resource.AddFile( "models/player/kerry/swat_ls_npc.dx80.vtx" ) resource.AddFile( "models/player/kerry/swat_ls_npc.mdl" ) resource.AddFile( "models/player/kerry/swat_ls_npc.phy" ) resource.AddFile( "models/player/kerry/swat_ls_npc.sw.vtx" ) resource.AddFile( "models/player/kerry/swat_ls_npc.vvd" ) resource.AddFile( "models/player/engineer/engineer_art.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_art.mdl" ) resource.AddFile( "models/player/engineer/engineer_art.phy" ) resource.AddFile( "models/player/engineer/engineer_art.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_art.vvd" ) resource.AddFile( "models/player/engineer/engineer_balaclava.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_balaclava.mdl" ) resource.AddFile( "models/player/engineer/engineer_balaclava.phy" ) resource.AddFile( "models/player/engineer/engineer_balaclava.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_balaclava.vvd" ) resource.AddFile( "models/player/engineer/engineer_eric.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_eric.mdl" ) resource.AddFile( "models/player/engineer/engineer_eric.phy" ) resource.AddFile( "models/player/engineer/engineer_eric.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_eric.vvd" ) resource.AddFile( "models/player/engineer/engineer_joe.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_joe.mdl" ) resource.AddFile( "models/player/engineer/engineer_joe.phy" ) resource.AddFile( "models/player/engineer/engineer_joe.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_joe.vvd" ) resource.AddFile( "models/player/engineer/engineer_mike.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_mike.mdl" ) resource.AddFile( "models/player/engineer/engineer_mike.phy" ) resource.AddFile( "models/player/engineer/engineer_mike.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_mike.vvd" ) resource.AddFile( "models/player/engineer/engineer_ted.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_ted.mdl" ) resource.AddFile( "models/player/engineer/engineer_ted.phy" ) resource.AddFile( "models/player/engineer/engineer_ted.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_ted.vvd" ) resource.AddFile( "models/player/engineer/engineer_van.dx80.vtx" ) resource.AddFile( "models/player/engineer/engineer_van.mdl" ) resource.AddFile( "models/player/engineer/engineer_van.phy" ) resource.AddFile( "models/player/engineer/engineer_van.sw.vtx" ) resource.AddFile( "models/player/engineer/engineer_van.vvd" ) resource.AddFile( "models/player/doktor_haus/plague_doctor.dx80.vtx" ) resource.AddFile( "models/player/doktor_haus/plague_doctor.mdl" ) resource.AddFile( "models/player/doktor_haus/plague_doctor.phy" ) resource.AddFile( "models/player/doktor_haus/plague_doctor.sw.vtx" ) resource.AddFile( "models/player/doktor_haus/plague_doctor.vvd" ) resource.AddFile( "models/player/doktor_haus/plague_doctor_arms.dx80.vtx" ) resource.AddFile( "models/player/doktor_haus/plague_doctor_arms.mdl" ) resource.AddFile( "models/player/doktor_haus/plague_doctor_arms.sw.vtx" ) resource.AddFile( "models/player/doktor_haus/plague_doctor_arms.vvd" ) resource.AddFile( "models/player/cheddar/omega1/omega1_arms.dx80.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_arms.mdl" ) resource.AddFile( "models/player/cheddar/omega1/omega1_arms.sw.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_arms.vvd" ) resource.AddFile( "models/player/cheddar/omega1/omega1_commander.dx80.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_commander.mdl" ) resource.AddFile( "models/player/cheddar/omega1/omega1_commander.phy" ) resource.AddFile( "models/player/cheddar/omega1/omega1_commander.sw.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_commander.vvd" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enforcer.dx80.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enforcer.mdl" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enforcer.phy" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enforcer.sw.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enforcer.vvd" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enlisted.dx80.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enlisted.mdl" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enlisted.phy" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enlisted.sw.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_enlisted.vvd" ) resource.AddFile( "models/player/cheddar/omega1/omega1_officer.dx80.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_officer.mdl" ) resource.AddFile( "models/player/cheddar/omega1/omega1_officer.phy" ) resource.AddFile( "models/player/cheddar/omega1/omega1_officer.sw.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_officer.vvd" ) resource.AddFile( "models/player/cheddar/omega1/omega1_specialist.dx80.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_specialist.mdl" ) resource.AddFile( "models/player/cheddar/omega1/omega1_specialist.phy" ) resource.AddFile( "models/player/cheddar/omega1/omega1_specialist.sw.vtx" ) resource.AddFile( "models/player/cheddar/omega1/omega1_specialist.vvd" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier.dx80.vtx" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier.mdl" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier.phy" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier.sw.vtx" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier.vvd" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier2.dx80.vtx" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier2.mdl" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier2.phy" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier2.sw.vtx" ) resource.AddFile( "models/player/cheddar/goc/goc_soldier2.vvd" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_art.dx80.vtx" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_art.mdl" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_art.phy" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_art.sw.vtx" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_art.vvd" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_mike.dx80.vtx" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_mike.mdl" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_mike.phy" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_mike.sw.vtx" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_mike.vvd" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_vance.dx80.vtx" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_vance.mdl" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_vance.phy" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_vance.sw.vtx" ) resource.AddFile( "models/player/cheddar/class_d/scout/scout_vance.vvd" ) resource.AddFile( "models/player/alski/049-2_security.dx80.vtx" ) resource.AddFile( "models/player/alski/049-2_security.mdl" ) resource.AddFile( "models/player/alski/049-2_security.phy" ) resource.AddFile( "models/player/alski/049-2_security.sw.vtx" ) resource.AddFile( "models/player/alski/049-2_security.vvd" ) resource.AddFile( "models/player/alski/scp049-2.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2.mdl" ) resource.AddFile( "models/player/alski/scp049-2.phy" ) resource.AddFile( "models/player/alski/scp049-2.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2.vvd" ) resource.AddFile( "models/player/alski/scp049-2classdarms.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2classdarms.mdl" ) resource.AddFile( "models/player/alski/scp049-2classdarms.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2classdarms.vvd" ) resource.AddFile( "models/player/alski/scp049-2mtf.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtf.mdl" ) resource.AddFile( "models/player/alski/scp049-2mtf.phy" ) resource.AddFile( "models/player/alski/scp049-2mtf.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtf.vvd" ) resource.AddFile( "models/player/alski/scp049-2mtf2.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtf2.mdl" ) resource.AddFile( "models/player/alski/scp049-2mtf2.phy" ) resource.AddFile( "models/player/alski/scp049-2mtf2.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtf2.vvd" ) resource.AddFile( "models/player/alski/scp049-2mtf2arms.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtf2arms.mdl" ) resource.AddFile( "models/player/alski/scp049-2mtf2arms.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtf2arms.vvd" ) resource.AddFile( "models/player/alski/scp049-2mtfarms.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtfarms.mdl" ) resource.AddFile( "models/player/alski/scp049-2mtfarms.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2mtfarms.vvd" ) resource.AddFile( "models/player/alski/scp049-2scientistarms.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2scientistarms.mdl" ) resource.AddFile( "models/player/alski/scp049-2scientistarms.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2scientistarms.vvd" ) resource.AddFile( "models/player/alski/scp049-2_scientist.dx80.vtx" ) resource.AddFile( "models/player/alski/scp049-2_scientist.mdl" ) resource.AddFile( "models/player/alski/scp049-2_scientist.phy" ) resource.AddFile( "models/player/alski/scp049-2_scientist.sw.vtx" ) resource.AddFile( "models/player/alski/scp049-2_scientist.vvd" ) resource.AddFile( "models/player/alski/scp2427-3.dx80.vtx" ) resource.AddFile( "models/player/alski/scp2427-3.mdl" ) resource.AddFile( "models/player/alski/scp2427-3.phy" ) resource.AddFile( "models/player/alski/scp2427-3.sw.vtx" ) resource.AddFile( "models/player/alski/scp2427-3.vvd" ) resource.AddFile( "models/player/alski/security.dx80.vtx" ) resource.AddFile( "models/player/alski/security.mdl" ) resource.AddFile( "models/player/alski/security.phy" ) resource.AddFile( "models/player/alski/security.sw.vtx" ) resource.AddFile( "models/player/alski/security.vvd" ) resource.AddFile( "models/player/alski/security2.dx80.vtx" ) resource.AddFile( "models/player/alski/security2.mdl" ) resource.AddFile( "models/player/alski/security2.phy" ) resource.AddFile( "models/player/alski/security2.sw.vtx" ) resource.AddFile( "models/player/alski/security2.vvd" ) resource.AddFile( "models/player/alski/security3.dx80.vtx" ) resource.AddFile( "models/player/alski/security3.mdl" ) resource.AddFile( "models/player/alski/security3.phy" ) resource.AddFile( "models/player/alski/security3.sw.vtx" ) resource.AddFile( "models/player/alski/security3.vvd" ) resource.AddFile( "models/player/alski/security4.dx80.vtx" ) resource.AddFile( "models/player/alski/security4.mdl" ) resource.AddFile( "models/player/alski/security4.phy" ) resource.AddFile( "models/player/alski/security4.sw.vtx" ) resource.AddFile( "models/player/alski/security4.vvd" ) resource.AddFile( "models/player/alski/security5.dx80.vtx" ) resource.AddFile( "models/player/alski/security5.mdl" ) resource.AddFile( "models/player/alski/security5.phy" ) resource.AddFile( "models/player/alski/security5.sw.vtx" ) resource.AddFile( "models/player/alski/security5.vvd" ) resource.AddFile( "models/player/alski/security6.dx80.vtx" ) resource.AddFile( "models/player/alski/security6.mdl" ) resource.AddFile( "models/player/alski/security6.phy" ) resource.AddFile( "models/player/alski/security6.sw.vtx" ) resource.AddFile( "models/player/alski/security6.vvd" ) resource.AddFile( "models/player/alski/security7.dx80.vtx" ) resource.AddFile( "models/player/alski/security7.mdl" ) resource.AddFile( "models/player/alski/security7.phy" ) resource.AddFile( "models/player/alski/security7.sw.vtx" ) resource.AddFile( "models/player/alski/security7.vvd" ) resource.AddFile( "models/player/alski/security8.dx80.vtx" ) resource.AddFile( "models/player/alski/security8.mdl" ) resource.AddFile( "models/player/alski/security8.phy" ) resource.AddFile( "models/player/alski/security8.sw.vtx" ) resource.AddFile( "models/player/alski/security8.vvd" ) resource.AddFile( "models/player/alski/security9.dx80.vtx" ) resource.AddFile( "models/player/alski/security9.mdl" ) resource.AddFile( "models/player/alski/security9.phy" ) resource.AddFile( "models/player/alski/security9.sw.vtx" ) resource.AddFile( "models/player/alski/security9.vvd" ) resource.AddFile( "models/player/alski/scp3199/egg.dx80.vtx" ) resource.AddFile( "models/player/alski/scp3199/egg.mdl" ) resource.AddFile( "models/player/alski/scp3199/egg.phy" ) resource.AddFile( "models/player/alski/scp3199/egg.sw.vtx" ) resource.AddFile( "models/player/alski/scp3199/egg.vvd" ) resource.AddFile( "models/player/alski/scp3199/scp3199.dx80.vtx" ) resource.AddFile( "models/player/alski/scp3199/scp3199.mdl" ) resource.AddFile( "models/player/alski/scp3199/scp3199.phy" ) resource.AddFile( "models/player/alski/scp3199/scp3199.sw.vtx" ) resource.AddFile( "models/player/alski/scp3199/scp3199.vvd" ) resource.AddFile( "models/player/alski/scp/scp_058.dx80.vtx" ) resource.AddFile( "models/player/alski/scp/scp_058.mdl" ) resource.AddFile( "models/player/alski/scp/scp_058.phy" ) resource.AddFile( "models/player/alski/scp/scp_058.sw.vtx" ) resource.AddFile( "models/player/alski/scp/scp_058.vvd" ) resource.AddFile( "models/player/alski/scp/scp_058vm.dx80.vtx" ) resource.AddFile( "models/player/alski/scp/scp_058vm.mdl" ) resource.AddFile( "models/player/alski/scp/scp_058vm.sw.vtx" ) resource.AddFile( "models/player/alski/scp/scp_058vm.vvd" ) resource.AddFile( "models/player/alski/ci/ci_hacker.mdl" ) resource.AddFile( "models/player/alski/ci/ci_hacker.phy" ) resource.AddFile( "models/player/alski/ci/ci_hacker.vvd" ) resource.AddFile( "models/player/alski/ci/ci_medyk.mdl" ) resource.AddFile( "models/player/alski/ci/ci_medyk.phy" ) resource.AddFile( "models/player/alski/ci/ci_medyk.vvd" ) resource.AddFile( "models/player/alski/ci/ci_soldier.mdl" ) resource.AddFile( "models/player/alski/ci/ci_soldier.phy" ) resource.AddFile( "models/player/alski/ci/ci_soldier.vvd" ) resource.AddFile( "models/npc/portal/male_02_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_02_garde.mdl" ) resource.AddFile( "models/npc/portal/male_02_garde.phy" ) resource.AddFile( "models/npc/portal/male_02_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_02_garde.vvd" ) resource.AddFile( "models/npc/portal/male_04_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_04_garde.mdl" ) resource.AddFile( "models/npc/portal/male_04_garde.phy" ) resource.AddFile( "models/npc/portal/male_04_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_04_garde.vvd" ) resource.AddFile( "models/npc/portal/male_05_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_05_garde.mdl" ) resource.AddFile( "models/npc/portal/male_05_garde.phy" ) resource.AddFile( "models/npc/portal/male_05_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_05_garde.vvd" ) resource.AddFile( "models/npc/portal/male_06_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_06_garde.mdl" ) resource.AddFile( "models/npc/portal/male_06_garde.phy" ) resource.AddFile( "models/npc/portal/male_06_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_06_garde.vvd" ) resource.AddFile( "models/npc/portal/male_07_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_07_garde.mdl" ) resource.AddFile( "models/npc/portal/male_07_garde.phy" ) resource.AddFile( "models/npc/portal/male_07_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_07_garde.vvd" ) resource.AddFile( "models/npc/portal/male_08_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_08_garde.mdl" ) resource.AddFile( "models/npc/portal/male_08_garde.phy" ) resource.AddFile( "models/npc/portal/male_08_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_08_garde.vvd" ) resource.AddFile( "models/npc/portal/male_09_garde.dx80.vtx" ) resource.AddFile( "models/npc/portal/male_09_garde.mdl" ) resource.AddFile( "models/npc/portal/male_09_garde.phy" ) resource.AddFile( "models/npc/portal/male_09_garde.sw.vtx" ) resource.AddFile( "models/npc/portal/male_09_garde.vvd" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_combine.dx80.vtx" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_combine.mdl" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_combine.phy" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_combine.sw.vtx" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_combine.vvd" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_rebel.dx80.vtx" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_rebel.mdl" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_rebel.phy" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_rebel.sw.vtx" ) resource.AddFile( "models/npc/doktor_haus/plague_doctor_rebel.vvd" ) resource.AddFile( "models/novux/023/novux_scp-023.dx80.vtx" ) resource.AddFile( "models/novux/023/novux_scp-023.mdl" ) resource.AddFile( "models/novux/023/novux_scp-023.phy" ) resource.AddFile( "models/novux/023/novux_scp-023.sw.vtx" ) resource.AddFile( "models/novux/023/novux_scp-023.vvd" ) resource.AddFile( "models/logone/player/035_player.dx80.vtx" ) resource.AddFile( "models/logone/player/035_player.mdl" ) resource.AddFile( "models/logone/player/035_player.phy" ) resource.AddFile( "models/logone/player/035_player.sw.vtx" ) resource.AddFile( "models/logone/player/035_player.vvd" ) resource.AddFile( "models/linux55/scpsl/173/scp173_matthew_fix.dx80.vtx" ) resource.AddFile( "models/linux55/scpsl/173/scp173_matthew_fix.mdl" ) resource.AddFile( "models/linux55/scpsl/173/scp173_matthew_fix.sw.vtx" ) resource.AddFile( "models/linux55/scpsl/173/scp173_matthew_fix.vvd" ) resource.AddFile( "models/kss/tsremastered/mtf.dx80.vtx" ) resource.AddFile( "models/kss/tsremastered/mtf.mdl" ) resource.AddFile( "models/kss/tsremastered/mtf.phy" ) resource.AddFile( "models/kss/tsremastered/mtf.sw.vtx" ) resource.AddFile( "models/kss/tsremastered/mtf.vvd" ) resource.AddFile( "models/kss/tsremastered/mtfarms.dx80.vtx" ) resource.AddFile( "models/kss/tsremastered/mtfarms.mdl" ) resource.AddFile( "models/kss/tsremastered/mtfarms.sw.vtx" ) resource.AddFile( "models/kss/tsremastered/mtfarms.vvd" ) resource.AddFile( "models/kerry/detective/male_01.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_01.mdl" ) resource.AddFile( "models/kerry/detective/male_01.phy" ) resource.AddFile( "models/kerry/detective/male_01.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_01.vvd" ) resource.AddFile( "models/kerry/detective/male_02.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_02.mdl" ) resource.AddFile( "models/kerry/detective/male_02.phy" ) resource.AddFile( "models/kerry/detective/male_02.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_02.vvd" ) resource.AddFile( "models/kerry/detective/male_03.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_03.mdl" ) resource.AddFile( "models/kerry/detective/male_03.phy" ) resource.AddFile( "models/kerry/detective/male_03.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_03.vvd" ) resource.AddFile( "models/kerry/detective/male_04.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_04.mdl" ) resource.AddFile( "models/kerry/detective/male_04.phy" ) resource.AddFile( "models/kerry/detective/male_04.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_04.vvd" ) resource.AddFile( "models/kerry/detective/male_05.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_05.mdl" ) resource.AddFile( "models/kerry/detective/male_05.phy" ) resource.AddFile( "models/kerry/detective/male_05.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_05.vvd" ) resource.AddFile( "models/kerry/detective/male_06.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_06.mdl" ) resource.AddFile( "models/kerry/detective/male_06.phy" ) resource.AddFile( "models/kerry/detective/male_06.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_06.vvd" ) resource.AddFile( "models/kerry/detective/male_07.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_07.mdl" ) resource.AddFile( "models/kerry/detective/male_07.phy" ) resource.AddFile( "models/kerry/detective/male_07.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_07.vvd" ) resource.AddFile( "models/kerry/detective/male_08.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_08.mdl" ) resource.AddFile( "models/kerry/detective/male_08.phy" ) resource.AddFile( "models/kerry/detective/male_08.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_08.vvd" ) resource.AddFile( "models/kerry/detective/male_09.dx80.vtx" ) resource.AddFile( "models/kerry/detective/male_09.mdl" ) resource.AddFile( "models/kerry/detective/male_09.phy" ) resource.AddFile( "models/kerry/detective/male_09.sw.vtx" ) resource.AddFile( "models/kerry/detective/male_09.vvd" ) resource.AddFile( "models/gigabreen/gigabreen.dx80.vtx" ) resource.AddFile( "models/gigabreen/gigabreen.mdl" ) resource.AddFile( "models/gigabreen/gigabreen.phy" ) resource.AddFile( "models/gigabreen/gigabreen.sw.vtx" ) resource.AddFile( "models/gigabreen/gigabreen.vvd" ) resource.AddFile( "models/cultist/scp/scp_457.mdl" ) resource.AddFile( "models/cultist/scp/scp_457.vvd" ) resource.AddFile( "models/class_d/hands/class_d_scout_hands.dx80.vtx" ) resource.AddFile( "models/class_d/hands/class_d_scout_hands.mdl" ) resource.AddFile( "models/class_d/hands/class_d_scout_hands.sw.vtx" ) resource.AddFile( "models/class_d/hands/class_d_scout_hands.vvd" ) resource.AddFile( "models/boreas_cbrn/boreas_cbrn.dx80.vtx" ) resource.AddFile( "models/boreas_cbrn/boreas_cbrn.mdl" ) resource.AddFile( "models/boreas_cbrn/boreas_cbrn.phy" ) resource.AddFile( "models/boreas_cbrn/boreas_cbrn.sw.vtx" ) resource.AddFile( "models/boreas_cbrn/boreas_cbrn.vvd" ) resource.AddFile( "models/boreas_cbrn/hands/c_arms_boreas.dx80.vtx" ) resource.AddFile( "models/boreas_cbrn/hands/c_arms_boreas.mdl" ) resource.AddFile( "models/boreas_cbrn/hands/c_arms_boreas.sw.vtx" ) resource.AddFile( "models/boreas_cbrn/hands/c_arms_boreas.vvd" ) resource.AddFile( "models/alski/mtfsupport/fire_mtf.dx80.vtx" ) resource.AddFile( "models/alski/mtfsupport/fire_mtf.mdl" ) resource.AddFile( "models/alski/mtfsupport/fire_mtf.phy" ) resource.AddFile( "models/alski/mtfsupport/fire_mtf.sw.vtx" ) resource.AddFile( "models/alski/mtfsupport/fire_mtf.vvd" ) resource.AddFile( "models/alski/mtfsupport/mtf1.dx80.vtx" ) resource.AddFile( "models/alski/mtfsupport/mtf1.mdl" ) resource.AddFile( "models/alski/mtfsupport/mtf1.phy" ) resource.AddFile( "models/alski/mtfsupport/mtf1.sw.vtx" ) resource.AddFile( "models/alski/mtfsupport/mtf1.vvd" ) resource.AddFile( "models/alski/mtfsupport/mtf_medyk.dx80.vtx" ) resource.AddFile( "models/alski/mtfsupport/mtf_medyk.mdl" ) resource.AddFile( "models/alski/mtfsupport/mtf_medyk.phy" ) resource.AddFile( "models/alski/mtfsupport/mtf_medyk.sw.vtx" ) resource.AddFile( "models/alski/mtfsupport/mtf_medyk.vvd" ) resource.AddFile( "models/alski/mtfsupport/saper_mtf.dx80.vtx" ) resource.AddFile( "models/alski/mtfsupport/saper_mtf.mdl" ) resource.AddFile( "models/alski/mtfsupport/saper_mtf.phy" ) resource.AddFile( "models/alski/mtfsupport/saper_mtf.sw.vtx" ) resource.AddFile( "models/alski/mtfsupport/saper_mtf.vvd" ) resource.AddFile( "models/abel/abel.dx80.vtx" ) resource.AddFile( "models/abel/abel.mdl" ) resource.AddFile( "models/abel/abel.phy" ) resource.AddFile( "models/abel/abel.sw.vtx" ) resource.AddFile( "models/abel/abel.vvd" ) resource.AddFile( "models/939/939.dx80.vtx" ) resource.AddFile( "models/939/939.mdl" ) resource.AddFile( "models/939/939.phy" ) resource.AddFile( "models/939/939.sw.vtx" ) resource.AddFile( "models/939/939.vvd" ) resource.AddFile( "models/1000shells/scp2521/2521.dx80.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521.mdl" ) resource.AddFile( "models/1000shells/scp2521/2521.phy" ) resource.AddFile( "models/1000shells/scp2521/2521.sw.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521.vvd" ) resource.AddFile( "models/1000shells/scp2521/2521_e.dx80.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521_e.mdl" ) resource.AddFile( "models/1000shells/scp2521/2521_e.phy" ) resource.AddFile( "models/1000shells/scp2521/2521_e.sw.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521_e.vvd" ) resource.AddFile( "models/1000shells/scp2521/2521_f.dx80.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521_f.mdl" ) resource.AddFile( "models/1000shells/scp2521/2521_f.phy" ) resource.AddFile( "models/1000shells/scp2521/2521_f.sw.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521_f.vvd" ) resource.AddFile( "models/1000shells/scp2521/2521_h.dx80.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521_h.mdl" ) resource.AddFile( "models/1000shells/scp2521/2521_h.sw.vtx" ) resource.AddFile( "models/1000shells/scp2521/2521_h.vvd" ) resource.AddFile( "materials/vgui/entities/01 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/01 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/02 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/02 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/03 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/03 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/04 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/04 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/05 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/05 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/06 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/06 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/07 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/07 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/08 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/08 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/09 uif scientist.vmt" ) resource.AddFile( "materials/vgui/entities/09 uif scientist.vtf" ) resource.AddFile( "materials/vgui/entities/2521_combine.vmt" ) resource.AddFile( "materials/vgui/entities/2521_combine.vtf" ) resource.AddFile( "materials/vgui/entities/2521_rebel.vmt" ) resource.AddFile( "materials/vgui/entities/2521_rebel.vtf" ) resource.AddFile( "materials/vgui/entities/npc_plague_doctor_a.vmt" ) resource.AddFile( "materials/vgui/entities/npc_plague_doctor_a.vtf" ) resource.AddFile( "materials/vgui/entities/npc_plague_doctor_e.vmt" ) resource.AddFile( "materials/vgui/entities/npc_plague_doctor_e.vtf" ) resource.AddFile( "materials/vgui/entities/swat1.vmt" ) resource.AddFile( "materials/vgui/entities/swat1.vtf" ) resource.AddFile( "materials/vgui/entities/swat2.vmt" ) resource.AddFile( "materials/vgui/entities/swat2.vtf" ) resource.AddFile( "materials/spawnicons/models/player/doktor_haus/plague_doctor.png" ) resource.AddFile( "materials/spawnicons/models/player/doktor_haus/plague_doctor_arms.png" ) resource.AddFile( "materials/spawnicons/models/npc/doktor_haus/plague_doctor_combine.png" ) resource.AddFile( "materials/spawnicons/models/npc/doktor_haus/plague_doctor_rebel.png" ) resource.AddFile( "materials/models/zombiescientist/hands_b.vmt" ) resource.AddFile( "materials/models/zombiescientist/hands_b.vtf" ) resource.AddFile( "materials/models/zombiescientist/hands_n.vtf" ) resource.AddFile( "materials/models/zombiescientist/hands_nb.vtf" ) resource.AddFile( "materials/models/zombiescientist/hands_w.vmt" ) resource.AddFile( "materials/models/zombiescientist/hands_w.vtf" ) resource.AddFile( "materials/models/zombiescientist/head.vmt" ) resource.AddFile( "materials/models/zombiescientist/head1.vmt" ) resource.AddFile( "materials/models/zombiescientist/head2.vmt" ) resource.AddFile( "materials/models/zombiescientist/head3.vmt" ) resource.AddFile( "materials/models/zombiescientist/head4.vmt" ) resource.AddFile( "materials/models/zombiescientist/sci_bdy_dirty_d.vmt" ) resource.AddFile( "materials/models/zombiescientist/sci_bdy_dirty_d.vtf" ) resource.AddFile( "materials/models/zombiescientist/sci_bdy_dirty_n.vtf" ) resource.AddFile( "materials/models/zombiescientist/van_id.vmt" ) resource.AddFile( "materials/models/zombiescientist/van_id.vtf" ) resource.AddFile( "materials/models/zombied/accs_diff_000_a_uni.vmt" ) resource.AddFile( "materials/models/zombied/accs_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/zombied/accs_diff_000_a_uni_normal.vtf" ) resource.AddFile( "materials/models/zombied/arms.vmt" ) resource.AddFile( "materials/models/zombied/arms.vtf" ) resource.AddFile( "materials/models/zombied/arms_class_d.vmt" ) resource.AddFile( "materials/models/zombied/arms_class_d.vtf" ) resource.AddFile( "materials/models/zombied/band.vmt" ) resource.AddFile( "materials/models/zombied/band.vtf" ) resource.AddFile( "materials/models/zombied/base_m_d.vmt" ) resource.AddFile( "materials/models/zombied/base_m_d.vtf" ) resource.AddFile( "materials/models/zombied/base_m_n.vtf" ) resource.AddFile( "materials/models/zombied/black.vtf" ) resource.AddFile( "materials/models/zombied/cim_riot.vmt" ) resource.AddFile( "materials/models/zombied/cim_riot.vtf" ) resource.AddFile( "materials/models/zombied/cim_riot_2.vmt" ) resource.AddFile( "materials/models/zombied/cim_riot_2.vtf" ) resource.AddFile( "materials/models/zombied/class.vmt" ) resource.AddFile( "materials/models/zombied/class.vtf" ) resource.AddFile( "materials/models/zombied/class_n.vtf" ) resource.AddFile( "materials/models/zombied/ct_urban.vmt" ) resource.AddFile( "materials/models/zombied/ct_urban.vtf" ) resource.AddFile( "materials/models/zombied/ct_urban_n.vtf" ) resource.AddFile( "materials/models/zombied/gear.vmt" ) resource.AddFile( "materials/models/zombied/gear.vtf" ) resource.AddFile( "materials/models/zombied/gear_bump.vtf" ) resource.AddFile( "materials/models/zombied/glass.vtf" ) resource.AddFile( "materials/models/zombied/hands.vmt" ) resource.AddFile( "materials/models/zombied/head.vmt" ) resource.AddFile( "materials/models/zombied/head.vtf" ) resource.AddFile( "materials/models/zombied/head1.vmt" ) resource.AddFile( "materials/models/zombied/head1.vtf" ) resource.AddFile( "materials/models/zombied/head1_n.vtf" ) resource.AddFile( "materials/models/zombied/head2.vmt" ) resource.AddFile( "materials/models/zombied/head2.vtf" ) resource.AddFile( "materials/models/zombied/head2_n.vtf" ) resource.AddFile( "materials/models/zombied/head3.vmt" ) resource.AddFile( "materials/models/zombied/head3.vtf" ) resource.AddFile( "materials/models/zombied/head3_n.vtf" ) resource.AddFile( "materials/models/zombied/head4.vmt" ) resource.AddFile( "materials/models/zombied/head4.vtf" ) resource.AddFile( "materials/models/zombied/head4_n.vtf" ) resource.AddFile( "materials/models/zombied/head_n.vtf" ) resource.AddFile( "materials/models/zombied/metrocopboots.vmt" ) resource.AddFile( "materials/models/zombied/packedmaterial0.vmt" ) resource.AddFile( "materials/models/zombied/pilot_arms_n.vtf" ) resource.AddFile( "materials/models/zombied/pilot_arms_white.vmt" ) resource.AddFile( "materials/models/zombied/pilot_arms_white.vtf" ) resource.AddFile( "materials/models/zombied/pilot_arms_white1.vmt" ) resource.AddFile( "materials/models/zombied/pilot_arms_white1.vtf" ) resource.AddFile( "materials/models/zombied/pilot_arms_white2.vmt" ) resource.AddFile( "materials/models/zombied/pilot_arms_white2.vtf" ) resource.AddFile( "materials/models/zombied/pilot_arms_white3.vmt" ) resource.AddFile( "materials/models/zombied/pilot_arms_white3.vtf" ) resource.AddFile( "materials/models/zombied/pilot_arms_white4.vmt" ) resource.AddFile( "materials/models/zombied/pilot_arms_white4.vtf" ) resource.AddFile( "materials/models/zombied/police_arms.vmt" ) resource.AddFile( "materials/models/zombied/police_arms.vtf" ) resource.AddFile( "materials/models/zombied/tanker_shirt_n.vtf" ) resource.AddFile( "materials/models/zombied/tanker_shirt_tan.vmt" ) resource.AddFile( "materials/models/zombied/tanker_shirt_tan.vtf" ) resource.AddFile( "materials/models/zombied/tanker_uniform.vmt" ) resource.AddFile( "materials/models/zombied/tanker_uniform.vtf" ) resource.AddFile( "materials/models/zombied/tanker_uniform_black hehe.vtf" ) resource.AddFile( "materials/models/zombied/tanker_uniform_black maaybe.vtf" ) resource.AddFile( "materials/models/zombied/tanker_uniform_black old.vtf" ) resource.AddFile( "materials/models/zombied/tanker_uniform_black.vmt" ) resource.AddFile( "materials/models/zombied/tanker_uniform_black.vtf" ) resource.AddFile( "materials/models/zombied/tanker_uniform_n.vtf" ) resource.AddFile( "materials/models/zombied/t_arctic.vmt" ) resource.AddFile( "materials/models/zombied/t_arctic.vtf" ) resource.AddFile( "materials/models/zombied/usmc_lenses_sp_col.vmt" ) resource.AddFile( "materials/models/zombied/usmc_lenses_sp_col.vtf" ) resource.AddFile( "materials/models/zombied/van_id.vmt" ) resource.AddFile( "materials/models/zombied/van_id.vtf" ) resource.AddFile( "materials/models/zombied/visor.vmt" ) resource.AddFile( "materials/models/zombied/visor.vtf" ) resource.AddFile( "materials/models/zombied/visor_glass.vmt" ) resource.AddFile( "materials/models/zombied/visor_glass.vtf" ) resource.AddFile( "materials/models/zombied/visor_glass_spec.vtf" ) resource.AddFile( "materials/models/weapons/c_arms_nbc/suit_nbc_glove.vmt" ) resource.AddFile( "materials/models/weapons/c_arms_nbc/suit_nbc_glove.vtf" ) resource.AddFile( "materials/models/weapons/alski/items/liquid.vmt" ) resource.AddFile( "materials/models/weapons/alski/items/syringe.vmt" ) resource.AddFile( "materials/models/weapons/alski/items/syringe.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_2_c.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_2_l.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_2_m.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_2_n.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_2_o.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_c.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_m.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_n.vtf" ) resource.AddFile( "materials/models/washton/3199/3199_o.vtf" ) resource.AddFile( "materials/models/washton/3199/egg.vtf" ) resource.AddFile( "materials/models/washton/3199/egg_n.vtf" ) resource.AddFile( "materials/models/washton/3199/mi_3199.vmt" ) resource.AddFile( "materials/models/washton/3199/mi_3199hatchlingegg.vmt" ) resource.AddFile( "materials/models/washton/3199/mi_3199_2.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/arms.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/arms.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/arms_expo.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/arms_n.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/body.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/body.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/body_expo.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/body_n.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/hair.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/hair.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/head.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/head.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/head_expo.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/head_n.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/legs.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/legs.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/legs_expo.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/legs_n.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/pants.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/pants.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/pants_expo.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/pants_n.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/shirt.vmt" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/shirt.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/shirt_expo.vtf" ) resource.AddFile( "materials/models/vsj/dbd_the_unknown/shirt_n.vtf" ) resource.AddFile( "materials/models/vasey105/scp/scp966/scp966.vmt" ) resource.AddFile( "materials/models/vasey105/scp/scp966/scp966.vtf" ) resource.AddFile( "materials/models/vasey105/scp/scp966/scp966_n.vtf" ) resource.AddFile( "materials/models/vasey105/scp/scp966/scp966_s.vtf" ) resource.AddFile( "materials/models/uif/scientists/body_scientist.vmt" ) resource.AddFile( "materials/models/uif/scientists/body_scientist.vtf" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_black.vmt" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_black.vtf" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_black_colorless_logo.vmt" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_black_colorless_logo.vtf" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_colorless_logo.vmt" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_colorless_logo.vtf" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_red.vmt" ) resource.AddFile( "materials/models/uif/scientists/body_scientist_red.vtf" ) resource.AddFile( "materials/models/uif/scientists/glassesfront_walter.vmt" ) resource.AddFile( "materials/models/uif/scientists/glassesfront_walter.vtf" ) resource.AddFile( "materials/models/uif/scientists/glassesside_walter.vmt" ) resource.AddFile( "materials/models/uif/scientists/glassesside_walter.vtf" ) resource.AddFile( "materials/models/uif/scientists/glasses_d.vmt" ) resource.AddFile( "materials/models/uif/scientists/glasses_d.vtf" ) resource.AddFile( "materials/models/uif/scientists/glasses_d_normal.vtf" ) resource.AddFile( "materials/models/uif/scientists/glasslens.vmt" ) resource.AddFile( "materials/models/uif/scientists/glasslens.vtf" ) resource.AddFile( "materials/models/uif/scientists/glass_n.vtf" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands.vmt" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands.vtf" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_black.vmt" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_black.vtf" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_normal.vtf" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_red.vmt" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_red.vtf" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_white.vmt" ) resource.AddFile( "materials/models/uif/scientists/lynch_hands_white.vtf" ) resource.AddFile( "materials/models/uif/scientists/scientist_arms.vmt" ) resource.AddFile( "materials/models/uif/scientists/scientist_arms.vtf" ) resource.AddFile( "materials/models/uif/scientists/scientist_hands.vmt" ) resource.AddFile( "materials/models/uif/scientists/scientist_hands.vtf" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt.vmt" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt.vtf" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt_black.vmt" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt_black.vtf" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt_n.vtf" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt_red.vmt" ) resource.AddFile( "materials/models/uif/scientists/suit_shirt_red.vtf" ) resource.AddFile( "materials/models/uif/scientists/tiesandties.vmt" ) resource.AddFile( "materials/models/uif/scientists/tiesandties.vtf" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_black.vmt" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_black.vtf" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_n.vtf" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_red.vmt" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_red.vtf" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_white.vmt" ) resource.AddFile( "materials/models/uif/scientists/tiesandties_white.vtf" ) resource.AddFile( "materials/models/uif/male/art_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/art_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/art_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/art_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/art_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/art_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/erdin_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/erdin_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/erdin_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/erdin_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/erdin_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/erdin_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/eric_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/eric_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/eric_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/eric_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/eric_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/eric_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/joe_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/joe_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/joe_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/joe_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/joe_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/joe_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/mike_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/mike_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/mike_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/mike_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/mike_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/mike_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/sandro_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/sandro_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/sandro_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/sandro_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/sandro_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/sandro_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/ted_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/ted_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/ted_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/ted_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/ted_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/ted_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/vance_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/vance_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/vance_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/vance_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/vance_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/vance_facemap3.vtf" ) resource.AddFile( "materials/models/uif/male/van_facemap.vmt" ) resource.AddFile( "materials/models/uif/male/van_facemap.vtf" ) resource.AddFile( "materials/models/uif/male/van_facemap2.vmt" ) resource.AddFile( "materials/models/uif/male/van_facemap2.vtf" ) resource.AddFile( "materials/models/uif/male/van_facemap3.vmt" ) resource.AddFile( "materials/models/uif/male/van_facemap3.vtf" ) resource.AddFile( "materials/models/tai/heavy/botas.vmt" ) resource.AddFile( "materials/models/tai/heavy/botas.vtf" ) resource.AddFile( "materials/models/tai/heavy/botas_exp.vtf" ) resource.AddFile( "materials/models/tai/heavy/botas_norm.vtf" ) resource.AddFile( "materials/models/tai/heavy/c4_plate.vmt" ) resource.AddFile( "materials/models/tai/heavy/c4_plate.vtf" ) resource.AddFile( "materials/models/tai/heavy/combine_hand.vmt" ) resource.AddFile( "materials/models/tai/heavy/combine_hand.vtf" ) resource.AddFile( "materials/models/tai/heavy/ct_urban_normal.vtf" ) resource.AddFile( "materials/models/tai/heavy/gasmask.vmt" ) resource.AddFile( "materials/models/tai/heavy/gasmask_glass.vmt" ) resource.AddFile( "materials/models/tai/heavy/gasmask_glass.vtf" ) resource.AddFile( "materials/models/tai/heavy/gasmask_glass_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/gsaaa.vmt" ) resource.AddFile( "materials/models/tai/heavy/gsaaa.vtf" ) resource.AddFile( "materials/models/tai/heavy/gsaaa_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/gsccc.vmt" ) resource.AddFile( "materials/models/tai/heavy/gsccc.vtf" ) resource.AddFile( "materials/models/tai/heavy/gsccc_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/head_diff_000_a_whi.vmt" ) resource.AddFile( "materials/models/tai/heavy/head_diff_000_a_whi.vtf" ) resource.AddFile( "materials/models/tai/heavy/holster.vmt" ) resource.AddFile( "materials/models/tai/heavy/holster.vtf" ) resource.AddFile( "materials/models/tai/heavy/holster_norm.vtf" ) resource.AddFile( "materials/models/tai/heavy/mithrilsoldiersheet.vmt" ) resource.AddFile( "materials/models/tai/heavy/mithrilsoldiersheet.vtf" ) resource.AddFile( "materials/models/tai/heavy/mithrilsoldiersheet_mask.vtf" ) resource.AddFile( "materials/models/tai/heavy/mithrilsoldiersheet_normal.vtf" ) resource.AddFile( "materials/models/tai/heavy/night_vision_scope_col.vmt" ) resource.AddFile( "materials/models/tai/heavy/night_vision_scope_col.vtf" ) resource.AddFile( "materials/models/tai/heavy/night_vision_scope_col_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/ntf_gasmask.vtf" ) resource.AddFile( "materials/models/tai/heavy/ntf_gasmask_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/panels_ref.vtf" ) resource.AddFile( "materials/models/tai/heavy/pockets.vmt" ) resource.AddFile( "materials/models/tai/heavy/pockets.vtf" ) resource.AddFile( "materials/models/tai/heavy/pockets_norm.vtf" ) resource.AddFile( "materials/models/tai/heavy/saaa.vmt" ) resource.AddFile( "materials/models/tai/heavy/saaa.vtf" ) resource.AddFile( "materials/models/tai/heavy/saaa_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/sbbb.vmt" ) resource.AddFile( "materials/models/tai/heavy/sbbb.vtf" ) resource.AddFile( "materials/models/tai/heavy/sbbb_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/sccc.vmt" ) resource.AddFile( "materials/models/tai/heavy/sccc.vtf" ) resource.AddFile( "materials/models/tai/heavy/sccc_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/slow_salem_armor_shoulder.vmt" ) resource.AddFile( "materials/models/tai/heavy/slow_salem_armor_shoulder.vtf" ) resource.AddFile( "materials/models/tai/heavy/slow_salem_armor_shoulder_bump.vtf" ) resource.AddFile( "materials/models/tai/heavy/tela.vmt" ) resource.AddFile( "materials/models/tai/heavy/tela.vtf" ) resource.AddFile( "materials/models/tai/heavy/tela_norm.vtf" ) resource.AddFile( "materials/models/tai/heavy/uaaa.vmt" ) resource.AddFile( "materials/models/tai/heavy/uaaa.vtf" ) resource.AddFile( "materials/models/tai/heavy/uaaa_n.vtf" ) resource.AddFile( "materials/models/tai/heavy/uddd.vmt" ) resource.AddFile( "materials/models/tai/heavy/uddd.vtf" ) resource.AddFile( "materials/models/tai/heavy/uddd_n.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1001.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1001.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1001_normal.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1002.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1002.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1002_normal.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1003.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1003.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1003_normal.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1004.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1004.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1004_normal.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1005.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1005.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1005_normal.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1006.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1006.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1006_normal.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1007.vmt" ) resource.AddFile( "materials/models/tactical_nbc/1007.vtf" ) resource.AddFile( "materials/models/tactical_nbc/1007_normal.vtf" ) resource.AddFile( "materials/models/slusher/scp689/scp689.vmt" ) resource.AddFile( "materials/models/slusher/scp689/scp689.vtf" ) resource.AddFile( "materials/models/scp_682/tex_0012_0.vmt" ) resource.AddFile( "materials/models/scp_682/tex_0012_0.vtf" ) resource.AddFile( "materials/models/scps/096body.vmt" ) resource.AddFile( "materials/models/scps/096body.vtf" ) resource.AddFile( "materials/models/scps/096bodyn.vtf" ) resource.AddFile( "materials/models/scps/096bodysp1.vmt" ) resource.AddFile( "materials/models/scps/096bodysp1.vtf" ) resource.AddFile( "materials/models/scps/096bodysp2.vmt" ) resource.AddFile( "materials/models/scps/096bodysp2.vtf" ) resource.AddFile( "materials/models/scps/096eyes.vmt" ) resource.AddFile( "materials/models/scps/096eyes.vtf" ) resource.AddFile( "materials/models/scps/096tongue.vmt" ) resource.AddFile( "materials/models/scps/096tongue.vtf" ) resource.AddFile( "materials/models/scp049-2security/belts.vmt" ) resource.AddFile( "materials/models/scp049-2security/belts.vtf" ) resource.AddFile( "materials/models/scp049-2security/catridge.vmt" ) resource.AddFile( "materials/models/scp049-2security/catridge.vtf" ) resource.AddFile( "materials/models/scp049-2security/flashlight.vmt" ) resource.AddFile( "materials/models/scp049-2security/flashlight.vtf" ) resource.AddFile( "materials/models/scp049-2security/gear.vmt" ) resource.AddFile( "materials/models/scp049-2security/gear.vtf" ) resource.AddFile( "materials/models/scp049-2security/gear_n.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_security.vmt" ) resource.AddFile( "materials/models/scp049-2security/koszula_security.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_securityn.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_securityn_slusher.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_lightgreen.vmt" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_lightgreen.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_red.vmt" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_red.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_sepia.vmt" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_sepia.vtf" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_slusher.vmt" ) resource.AddFile( "materials/models/scp049-2security/koszula_security_slusher.vtf" ) resource.AddFile( "materials/models/scp049-2security/pasek.vmt" ) resource.AddFile( "materials/models/scp049-2security/pasek.vtf" ) resource.AddFile( "materials/models/scp049-2security/spodnie_security.vmt" ) resource.AddFile( "materials/models/scp049-2security/spodnie_security.vtf" ) resource.AddFile( "materials/models/scp049-2security/taser.vmt" ) resource.AddFile( "materials/models/scp049-2security/taser.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/art_facemap.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/art_facemap.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/band.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/band.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/band_n.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/beret.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/beret.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/beret_n.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/body.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/body.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/body_n.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/ct_urban.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/ct_urban.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/ct_urban_n.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/erdim_cylmap.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/erdim_cylmap.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/eric_facemap.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/eric_facemap.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/gasmask.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/gasmask.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/gasmask_alphas.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/gasmask_n.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/gloves.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/gloves.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/gloves_n.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/gloves_spec.vtf" ) resource.AddFile( "materials/models/scp049-2mtf/head.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/head1.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/head2.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/head3.vmt" ) resource.AddFile( "materials/models/scp049-2mtf/head4.vmt" ) resource.AddFile( "materials/models/scp/2521.vmt" ) resource.AddFile( "materials/models/scp/2521.vtf" ) resource.AddFile( "materials/models/scp/2521_n.vtf" ) resource.AddFile( "materials/models/scp/accs_diff_000_a_uni.vmt" ) resource.AddFile( "materials/models/scp/accs_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/scp/accs_diff_000_a_uni_normal.vtf" ) resource.AddFile( "materials/models/scp/arms.vmt" ) resource.AddFile( "materials/models/scp/arms.vtf" ) resource.AddFile( "materials/models/scp/arms_class_d.vmt" ) resource.AddFile( "materials/models/scp/arms_class_d.vtf" ) resource.AddFile( "materials/models/scp/band.vmt" ) resource.AddFile( "materials/models/scp/band.vtf" ) resource.AddFile( "materials/models/scp/base_m_d.vmt" ) resource.AddFile( "materials/models/scp/base_m_d.vtf" ) resource.AddFile( "materials/models/scp/base_m_n.vtf" ) resource.AddFile( "materials/models/scp/black.vtf" ) resource.AddFile( "materials/models/scp/cim_riot.vmt" ) resource.AddFile( "materials/models/scp/cim_riot.vtf" ) resource.AddFile( "materials/models/scp/cim_riot_2.vmt" ) resource.AddFile( "materials/models/scp/cim_riot_2.vtf" ) resource.AddFile( "materials/models/scp/class.vmt" ) resource.AddFile( "materials/models/scp/class.vtf" ) resource.AddFile( "materials/models/scp/class_n.vtf" ) resource.AddFile( "materials/models/scp/ct_urban.vmt" ) resource.AddFile( "materials/models/scp/ct_urban.vtf" ) resource.AddFile( "materials/models/scp/ct_urban_n.vtf" ) resource.AddFile( "materials/models/scp/eye-iris-blue.vtf" ) resource.AddFile( "materials/models/scp/eye-iris-green.vtf" ) resource.AddFile( "materials/models/scp/eyeball_l.vmt" ) resource.AddFile( "materials/models/scp/eyeball_r.vmt" ) resource.AddFile( "materials/models/scp/gear.vmt" ) resource.AddFile( "materials/models/scp/gear.vtf" ) resource.AddFile( "materials/models/scp/gear_bump.vtf" ) resource.AddFile( "materials/models/scp/glass.vtf" ) resource.AddFile( "materials/models/scp/hands.vmt" ) resource.AddFile( "materials/models/scp/metrocopboots.vmt" ) resource.AddFile( "materials/models/scp/pilot_arms_n.vtf" ) resource.AddFile( "materials/models/scp/pilot_arms_white.vmt" ) resource.AddFile( "materials/models/scp/pilot_arms_white.vtf" ) resource.AddFile( "materials/models/scp/police_arms.vmt" ) resource.AddFile( "materials/models/scp/police_arms.vtf" ) resource.AddFile( "materials/models/scp/tanker_shirt_n.vtf" ) resource.AddFile( "materials/models/scp/tanker_shirt_tan.vmt" ) resource.AddFile( "materials/models/scp/tanker_shirt_tan.vtf" ) resource.AddFile( "materials/models/scp/tanker_uniform.vmt" ) resource.AddFile( "materials/models/scp/tanker_uniform.vtf" ) resource.AddFile( "materials/models/scp/tanker_uniform_black.vmt" ) resource.AddFile( "materials/models/scp/tanker_uniform_black.vtf" ) resource.AddFile( "materials/models/scp/tanker_uniform_blue.vmt" ) resource.AddFile( "materials/models/scp/tanker_uniform_blue.vtf" ) resource.AddFile( "materials/models/scp/tanker_uniform_n.vtf" ) resource.AddFile( "materials/models/scp/t_arctic.vmt" ) resource.AddFile( "materials/models/scp/t_arctic.vtf" ) resource.AddFile( "materials/models/scp/usmc_lenses_sp_col.vmt" ) resource.AddFile( "materials/models/scp/usmc_lenses_sp_col.vtf" ) resource.AddFile( "materials/models/scp/van_id.vmt" ) resource.AddFile( "materials/models/scp/van_id.vtf" ) resource.AddFile( "materials/models/scp/visor.vmt" ) resource.AddFile( "materials/models/scp/visor.vtf" ) resource.AddFile( "materials/models/scp/visor_glass.vmt" ) resource.AddFile( "materials/models/scp/visor_glass.vtf" ) resource.AddFile( "materials/models/scp/visor_glass_spec.vtf" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_diff.vmt" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_diff.vtf" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_eye_nrm.vtf" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_eye_srgb_diff.vmt" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_eye_srgb_diff.vtf" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_nrm.vtf" ) resource.AddFile( "materials/models/scp/999/jq/scp_999_phong.vtf" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_diff.vmt" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_diff.vtf" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_eye_nrm.vtf" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_eye_srgb_diff.vmt" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_eye_srgb_diff.vtf" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_nrm.vtf" ) resource.AddFile( "materials/models/scp/999/jq/bkp/scp_999_phong.vtf" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_eyemask.vmt" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_eyemask.vtf" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_normal.vtf" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_phong.vtf" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_sheet.vmt" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_sheet.vtf" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_teethmask.vmt" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_teethmask.vtf" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_vest_sheet.vmt" ) resource.AddFile( "materials/models/scp/106/unity/unity_scp_106_vest_sheet.vtf" ) resource.AddFile( "materials/models/redninja/players/male/malesurvivor9.vmt" ) resource.AddFile( "materials/models/redninja/players/male/malesurvivor9.vtf" ) resource.AddFile( "materials/models/rapira/maevo/939/939_body_d.vtf" ) resource.AddFile( "materials/models/rapira/maevo/939/939_body_n.vtf" ) resource.AddFile( "materials/models/rapira/maevo/939/939_teeth_d.vtf" ) resource.AddFile( "materials/models/rapira/maevo/939/939_teeth_n.vtf" ) resource.AddFile( "materials/models/rapira/maevo/939/m_body.vmt" ) resource.AddFile( "materials/models/rapira/maevo/939/m_teeth.vmt" ) resource.AddFile( "materials/models/props/texture.vmt" ) resource.AddFile( "materials/models/props/texture.vtf" ) resource.AddFile( "materials/models/props/texture1.vmt" ) resource.AddFile( "materials/models/props/texture1.vtf" ) resource.AddFile( "materials/models/police_detekt/albedo_tintdefine.vtf" ) resource.AddFile( "materials/models/police_detekt/albedo_tintdefinelight.vtf" ) resource.AddFile( "materials/models/police_detekt/armor_sheriff.vmt" ) resource.AddFile( "materials/models/police_detekt/armor_sheriff.vtf" ) resource.AddFile( "materials/models/police_detekt/arms.vmt" ) resource.AddFile( "materials/models/police_detekt/arms.vtf" ) resource.AddFile( "materials/models/police_detekt/arms_black.vmt" ) resource.AddFile( "materials/models/police_detekt/arms_black.vtf" ) resource.AddFile( "materials/models/police_detekt/arms_normal.vtf" ) resource.AddFile( "materials/models/police_detekt/bage.vmt" ) resource.AddFile( "materials/models/police_detekt/bage.vtf" ) resource.AddFile( "materials/models/police_detekt/bage_n.vtf" ) resource.AddFile( "materials/models/police_detekt/bage_police.vmt" ) resource.AddFile( "materials/models/police_detekt/bage_police.vtf" ) resource.AddFile( "materials/models/police_detekt/bage_sheriff.vmt" ) resource.AddFile( "materials/models/police_detekt/bage_sheriff.vtf" ) resource.AddFile( "materials/models/police_detekt/bh_cloth_05_dm.vtf" ) resource.AddFile( "materials/models/police_detekt/bh_cloth_dm.vtf" ) resource.AddFile( "materials/models/police_detekt/chestd_black.vtf" ) resource.AddFile( "materials/models/police_detekt/chestd_bm.vmt" ) resource.AddFile( "materials/models/police_detekt/chest_black.vtf" ) resource.AddFile( "materials/models/police_detekt/chest_bm.vmt" ) resource.AddFile( "materials/models/police_detekt/chest_nm.vtf" ) resource.AddFile( "materials/models/police_detekt/detail_cloth.vtf" ) resource.AddFile( "materials/models/police_detekt/detail_plastic.vtf" ) resource.AddFile( "materials/models/police_detekt/equipment_black.vtf" ) resource.AddFile( "materials/models/police_detekt/equipment_bm.vmt" ) resource.AddFile( "materials/models/police_detekt/equipment_nm.vtf" ) resource.AddFile( "materials/models/police_detekt/equip_black.vtf" ) resource.AddFile( "materials/models/police_detekt/equip_bm.vmt" ) resource.AddFile( "materials/models/police_detekt/equip_pants_bm.vmt" ) resource.AddFile( "materials/models/police_detekt/equip_pants_bm.vtf" ) resource.AddFile( "materials/models/police_detekt/equip_pants_nm.vtf" ) resource.AddFile( "materials/models/police_detekt/feet_diff_012_g_uni.vmt" ) resource.AddFile( "materials/models/police_detekt/feet_diff_012_g_uni.vtf" ) resource.AddFile( "materials/models/police_detekt/feet_diff_012_g_uni_normal.vtf" ) resource.AddFile( "materials/models/police_detekt/id.vmt" ) resource.AddFile( "materials/models/police_detekt/id.vtf" ) resource.AddFile( "materials/models/police_detekt/lightwarp_soft_white.vtf" ) resource.AddFile( "materials/models/police_detekt/logo_sheriff.vmt" ) resource.AddFile( "materials/models/police_detekt/logo_sheriff.vtf" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_a_uni.vmt" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_a_uni.vtf" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_b_uni.vmt" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_b_uni.vtf" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_c_uni.vmt" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_c_uni.vtf" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_d_uni.vmt" ) resource.AddFile( "materials/models/police_detekt/lowr_diff_002_d_uni.vtf" ) resource.AddFile( "materials/models/police_detekt/lowr_normal.vtf" ) resource.AddFile( "materials/models/police_detekt/recrue.vmt" ) resource.AddFile( "materials/models/police_detekt/recrue.vtf" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_a.vmt" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_a.vtf" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_b.vmt" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_b.vtf" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_d.vmt" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_d.vtf" ) resource.AddFile( "materials/models/police_detekt/uppr_diff_000_n.vtf" ) resource.AddFile( "materials/models/player/sec_sci/assault.vmt" ) resource.AddFile( "materials/models/player/sec_sci/assault.vtf" ) resource.AddFile( "materials/models/player/sec_sci/assault_n.vtf" ) resource.AddFile( "materials/models/player/sec_sci/equipment.vmt" ) resource.AddFile( "materials/models/player/sec_sci/equipment.vtf" ) resource.AddFile( "materials/models/player/sec_sci/equipment_n.vtf" ) resource.AddFile( "materials/models/player/sec_sci/head.vmt" ) resource.AddFile( "materials/models/player/sec_sci/head.vtf" ) resource.AddFile( "materials/models/player/sec_sci/head_n.vtf" ) resource.AddFile( "materials/models/player/sec_sci/helmets.vmt" ) resource.AddFile( "materials/models/player/sec_sci/helmets.vtf" ) resource.AddFile( "materials/models/player/sec_sci/helmets_n.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/accs_diff_000_normal.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/accs_diff_002_a_uni.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/accs_diff_002_a_uni.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/arms.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/arms.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/arms_normal.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/breen_face.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/breen_face.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/breen_head_normal.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/erdim_cylmap.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/erdim_cylmap.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/eyeball_l.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/eyeball_l.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/eyeball_r.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/eyeball_r.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/facemap_phong.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/gasmask.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/gasmask.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/gasmask_alphas.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/gasmask_n.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/mouth.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/mouth.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/normalmap_flat.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/players_sheet.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/players_sheet.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/pupil_l.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/pupil_l.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/pupil_r.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/pupil_r.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet11.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet11.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet2.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet2.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet3.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet3.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet4.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet4.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet5.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet5.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet7.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet7.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet8.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet8.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_sheet_nml.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt11.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt11.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt2.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt2.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt3.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt3.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt4.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt4.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt5.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt5.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt7.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt7.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt8.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt8.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/suit_shirt_n.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/task_diff_001_a_uni.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/task_diff_001_a_uni.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/tiesandties.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/tiesandties.vtf" ) resource.AddFile( "materials/models/player/nick/scp/site_director/tiesandties2.vmt" ) resource.AddFile( "materials/models/player/nick/scp/site_director/tiesandties2.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/accs_diff_000_normal.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/accs_diff_002_a_uni.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/accs_diff_002_a_uni.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/arms.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/arms.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/arms_normal.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/erdim_cylmap.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/erdim_cylmap.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/eyeball_l.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/eyeball_l.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/eyeball_r.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/eyeball_r.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/gasmask.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/gasmask.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/gasmask_alphas.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/gasmask_n.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/mouth.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/mouth.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/normalmap_flat.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/pupil_l.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/pupil_l.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/pupil_r.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/pupil_r.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet11.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet11.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet2.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet2.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet3.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet3.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet4.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet4.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet5.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet5.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet7.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet7.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet8.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet8.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_sheet_nml.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt11.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt11.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt2.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt2.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt3.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt3.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt4.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt4.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt5.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt5.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt7.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt7.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt8.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt8.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/suit_shirt_n.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/task_diff_001_a_uni.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/task_diff_001_a_uni.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/tiesandties.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/tiesandties.vtf" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/tiesandties2.vmt" ) resource.AddFile( "materials/models/player/nick/scp/head_of_security/tiesandties2.vtf" ) resource.AddFile( "materials/models/player/mtf/af_helmet_03_d.vmt" ) resource.AddFile( "materials/models/player/mtf/af_helmet_03_d.vtf" ) resource.AddFile( "materials/models/player/mtf/af_helmet_03_n.vtf" ) resource.AddFile( "materials/models/player/mtf/atcgasmask.vmt" ) resource.AddFile( "materials/models/player/mtf/atcgasmask.vtf" ) resource.AddFile( "materials/models/player/mtf/atcgasmask_n.vtf" ) resource.AddFile( "materials/models/player/mtf/audio.vmt" ) resource.AddFile( "materials/models/player/mtf/audio.vtf" ) resource.AddFile( "materials/models/player/mtf/audio_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/belt02.vmt" ) resource.AddFile( "materials/models/player/mtf/belt02.vtf" ) resource.AddFile( "materials/models/player/mtf/belt02_ref.vtf" ) resource.AddFile( "materials/models/player/mtf/beret_green.vmt" ) resource.AddFile( "materials/models/player/mtf/beret_green.vtf" ) resource.AddFile( "materials/models/player/mtf/botas.vmt" ) resource.AddFile( "materials/models/player/mtf/botas.vtf" ) resource.AddFile( "materials/models/player/mtf/botas_exp.vtf" ) resource.AddFile( "materials/models/player/mtf/botas_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/chaleco.vmt" ) resource.AddFile( "materials/models/player/mtf/chaleco.vtf" ) resource.AddFile( "materials/models/player/mtf/chaleco_exp.vtf" ) resource.AddFile( "materials/models/player/mtf/chaleco_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/ct_gign_glass.vmt" ) resource.AddFile( "materials/models/player/mtf/ct_gign_glass_spec.vtf" ) resource.AddFile( "materials/models/player/mtf/ct_urban_glass.vmt" ) resource.AddFile( "materials/models/player/mtf/ct_urban_glass.vtf" ) resource.AddFile( "materials/models/player/mtf/ct_urban_glass_spec.vtf" ) resource.AddFile( "materials/models/player/mtf/glasses.vmt" ) resource.AddFile( "materials/models/player/mtf/glasses.vtf" ) resource.AddFile( "materials/models/player/mtf/head.vmt" ) resource.AddFile( "materials/models/player/mtf/head.vtf" ) resource.AddFile( "materials/models/player/mtf/head_01.vmt" ) resource.AddFile( "materials/models/player/mtf/head_01.vtf" ) resource.AddFile( "materials/models/player/mtf/head_01_n.vtf" ) resource.AddFile( "materials/models/player/mtf/head_103_d.vmt" ) resource.AddFile( "materials/models/player/mtf/head_103_d.vtf" ) resource.AddFile( "materials/models/player/mtf/head_103_n.vtf" ) resource.AddFile( "materials/models/player/mtf/head_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/helmet.vmt" ) resource.AddFile( "materials/models/player/mtf/helmet.vtf" ) resource.AddFile( "materials/models/player/mtf/helmet_exp.vtf" ) resource.AddFile( "materials/models/player/mtf/helmet_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/holster.vmt" ) resource.AddFile( "materials/models/player/mtf/holster.vtf" ) resource.AddFile( "materials/models/player/mtf/holster_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/hvelt.vmt" ) resource.AddFile( "materials/models/player/mtf/hvelt.vtf" ) resource.AddFile( "materials/models/player/mtf/hvelt_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/manos.vmt" ) resource.AddFile( "materials/models/player/mtf/manos.vtf" ) resource.AddFile( "materials/models/player/mtf/manos_exp.vtf" ) resource.AddFile( "materials/models/player/mtf/manos_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/mask.vmt" ) resource.AddFile( "materials/models/player/mtf/mask.vtf" ) resource.AddFile( "materials/models/player/mtf/mask_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/night.vmt" ) resource.AddFile( "materials/models/player/mtf/night.vtf" ) resource.AddFile( "materials/models/player/mtf/night_n.vtf" ) resource.AddFile( "materials/models/player/mtf/ojos.vmt" ) resource.AddFile( "materials/models/player/mtf/ojos.vtf" ) resource.AddFile( "materials/models/player/mtf/pockets.vmt" ) resource.AddFile( "materials/models/player/mtf/pockets.vtf" ) resource.AddFile( "materials/models/player/mtf/pockets_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/tela.vmt" ) resource.AddFile( "materials/models/player/mtf/tela.vtf" ) resource.AddFile( "materials/models/player/mtf/tela_medic.vmt" ) resource.AddFile( "materials/models/player/mtf/tela_medic.vtf" ) resource.AddFile( "materials/models/player/mtf/tela_norm.vtf" ) resource.AddFile( "materials/models/player/mtf/tela_shitty.vmt" ) resource.AddFile( "materials/models/player/mtf/tela_shitty.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/body.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/body.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/bodynormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/egg.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/egg.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/eggnormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/egg_outside.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/egg_outside.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/egg_outsidenormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/hands.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/hands.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/handsnormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/head.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/head.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/headnormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/legs.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/legs.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/legsnormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/scparms.vmt" ) resource.AddFile( "materials/models/player/alski/scp3199/scparms.vtf" ) resource.AddFile( "materials/models/player/alski/scp3199/scparmsnormalmap.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/heart_normal.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/heart_skin1.vmt" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/heart_skin1.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/heart_skin2.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/heart_skin3.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/legs_normal.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/legs_skin1.vmt" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/legs_skin1.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/lightwarp.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/spike_skin.vmt" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/spike_skin.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/stinger_normal.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/stinger_skin1.vmt" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/stinger_skin1.vtf" ) resource.AddFile( "materials/models/player/alski/scp/scp_058/white.vtf" ) resource.AddFile( "materials/models/player/alski/ci/backpack_fabric.vmt" ) resource.AddFile( "materials/models/player/alski/ci/backpack_fabric.vtf" ) resource.AddFile( "materials/models/player/alski/ci/backpack_fabric_n.vtf" ) resource.AddFile( "materials/models/player/alski/ci/backpack_strips.vmt" ) resource.AddFile( "materials/models/player/alski/ci/backpack_strips.vtf" ) resource.AddFile( "materials/models/player/alski/ci/backpack_strips_n.vtf" ) resource.AddFile( "materials/models/player/alski/ci/belt_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/belt_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/beret.vmt" ) resource.AddFile( "materials/models/player/alski/ci/beret.vtf" ) resource.AddFile( "materials/models/player/alski/ci/beret_n.vtf" ) resource.AddFile( "materials/models/player/alski/ci/black_flat.vmt" ) resource.AddFile( "materials/models/player/alski/ci/black_flat.vtf" ) resource.AddFile( "materials/models/player/alski/ci/black_metal.vmt" ) resource.AddFile( "materials/models/player/alski/ci/black_metal.vtf" ) resource.AddFile( "materials/models/player/alski/ci/black_metal_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/black_metal_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/body.vmt" ) resource.AddFile( "materials/models/player/alski/ci/body_col.vtf" ) resource.AddFile( "materials/models/player/alski/ci/body_m.vmt" ) resource.AddFile( "materials/models/player/alski/ci/body_mask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/body_nml.vtf" ) resource.AddFile( "materials/models/player/alski/ci/bronze_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/bronze_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/chip.vmt" ) resource.AddFile( "materials/models/player/alski/ci/dark.vmt" ) resource.AddFile( "materials/models/player/alski/ci/dark.vtf" ) resource.AddFile( "materials/models/player/alski/ci/darkn.vtf" ) resource.AddFile( "materials/models/player/alski/ci/face.vmt" ) resource.AddFile( "materials/models/player/alski/ci/gear.vmt" ) resource.AddFile( "materials/models/player/alski/ci/gear_col.vtf" ) resource.AddFile( "materials/models/player/alski/ci/gear_mask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/gear_nml.vtf" ) resource.AddFile( "materials/models/player/alski/ci/glass.vmt" ) resource.AddFile( "materials/models/player/alski/ci/glassblock.vmt" ) resource.AddFile( "materials/models/player/alski/ci/glassblock.vtf" ) resource.AddFile( "materials/models/player/alski/ci/glassblockmask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/glassonbox.vmt" ) resource.AddFile( "materials/models/player/alski/ci/glassongasmask.vmt" ) resource.AddFile( "materials/models/player/alski/ci/glassongasmask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/glass_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/glass_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/gold_metal_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/gold_metal_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/green_glass_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/green_glass_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/grey_metal_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/grey_metal_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/grey_metal_binoculars2.vmt" ) resource.AddFile( "materials/models/player/alski/ci/grey_metal_binoculars2.vtf" ) resource.AddFile( "materials/models/player/alski/ci/helmet.vmt" ) resource.AddFile( "materials/models/player/alski/ci/helmet_col.vtf" ) resource.AddFile( "materials/models/player/alski/ci/helmet_ggx.vmt" ) resource.AddFile( "materials/models/player/alski/ci/helmet_m.vmt" ) resource.AddFile( "materials/models/player/alski/ci/helmet_mask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/helmet_m_ggx.vmt" ) resource.AddFile( "materials/models/player/alski/ci/helmet_nml.vtf" ) resource.AddFile( "materials/models/player/alski/ci/izolenta.vmt" ) resource.AddFile( "materials/models/player/alski/ci/izolenta.vtf" ) resource.AddFile( "materials/models/player/alski/ci/leather.vmt" ) resource.AddFile( "materials/models/player/alski/ci/leather.vtf" ) resource.AddFile( "materials/models/player/alski/ci/mask.vmt" ) resource.AddFile( "materials/models/player/alski/ci/mask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/maskn.vtf" ) resource.AddFile( "materials/models/player/alski/ci/medkit_backpack.vmt" ) resource.AddFile( "materials/models/player/alski/ci/medkit_backpack.vtf" ) resource.AddFile( "materials/models/player/alski/ci/medkit_backpackn.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metal.vmt" ) resource.AddFile( "materials/models/player/alski/ci/metal.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metal2.vmt" ) resource.AddFile( "materials/models/player/alski/ci/metal2.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metal2n.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metaln.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metal_black.vmt" ) resource.AddFile( "materials/models/player/alski/ci/metal_black.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metal_pin.vmt" ) resource.AddFile( "materials/models/player/alski/ci/metal_pin.vtf" ) resource.AddFile( "materials/models/player/alski/ci/metal_roboarm.vmt" ) resource.AddFile( "materials/models/player/alski/ci/metal_roboarm.vtf" ) resource.AddFile( "materials/models/player/alski/ci/plastic_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/plastic_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/plastic_noise.vmt" ) resource.AddFile( "materials/models/player/alski/ci/plastic_noise.vtf" ) resource.AddFile( "materials/models/player/alski/ci/powerbank.vmt" ) resource.AddFile( "materials/models/player/alski/ci/powerbank.vtf" ) resource.AddFile( "materials/models/player/alski/ci/powerbankn.vtf" ) resource.AddFile( "materials/models/player/alski/ci/radio.vmt" ) resource.AddFile( "materials/models/player/alski/ci/radio.vtf" ) resource.AddFile( "materials/models/player/alski/ci/radion.vtf" ) resource.AddFile( "materials/models/player/alski/ci/revenant_hat_d.vmt" ) resource.AddFile( "materials/models/player/alski/ci/revenant_hat_d.vtf" ) resource.AddFile( "materials/models/player/alski/ci/revenant_hat_n.vtf" ) resource.AddFile( "materials/models/player/alski/ci/rubber.vmt" ) resource.AddFile( "materials/models/player/alski/ci/rubber.vtf" ) resource.AddFile( "materials/models/player/alski/ci/rubbern.vtf" ) resource.AddFile( "materials/models/player/alski/ci/sheetmmetal.vmt" ) resource.AddFile( "materials/models/player/alski/ci/sheetmmetal.vtf" ) resource.AddFile( "materials/models/player/alski/ci/vest.vmt" ) resource.AddFile( "materials/models/player/alski/ci/vest_col.vtf" ) resource.AddFile( "materials/models/player/alski/ci/vest_mask.vtf" ) resource.AddFile( "materials/models/player/alski/ci/vest_nml.vtf" ) resource.AddFile( "materials/models/player/alski/ci/yellow_metal.vmt" ) resource.AddFile( "materials/models/player/alski/ci/yellow_metal.vtf" ) resource.AddFile( "materials/models/player/alski/ci/yellow_metaln.vtf" ) resource.AddFile( "materials/models/player/alski/ci/yellow_metal_binoculars.vmt" ) resource.AddFile( "materials/models/player/alski/ci/yellow_metal_binoculars.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/generic_white.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/green.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/green2.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/green3.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/green4.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/green_b.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/hair_phongwrp.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/killy.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_cel.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_flesh.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_hair.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_metallic.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_soft.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_t.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lightwarp_wet.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/lw_alu_3.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/normal_shared.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/phongwarp2.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/phongwarp_flesh.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/phongwarp_hair2.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/phongwarp_soft.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/skin_gradient.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/toon_generic.vtf" ) resource.AddFile( "materials/models/player/alski/ci/shared/toon_hair.vtf" ) resource.AddFile( "materials/models/omega1/specialist/cap.vmt" ) resource.AddFile( "materials/models/omega1/specialist/cap_normal.vtf" ) resource.AddFile( "materials/models/omega1/specialist/gear_03.vmt" ) resource.AddFile( "materials/models/omega1/specialist/o1_snow_chest.vmt" ) resource.AddFile( "materials/models/omega1/specialist/o1_spec_jacket.vmt" ) resource.AddFile( "materials/models/omega1/specialist/o1_spec_jacket.vtf" ) resource.AddFile( "materials/models/omega1/specialist/o1_spec_jacket_normal.vtf" ) resource.AddFile( "materials/models/omega1/specialist/o1_spec_snow_body.vmt" ) resource.AddFile( "materials/models/omega1/specialist/o1_spec_snow_body.vtf" ) resource.AddFile( "materials/models/omega1/specialist/o1_spec_snow_chest.vtf" ) resource.AddFile( "materials/models/omega1/specialist/omega1_spec_cap.vtf" ) resource.AddFile( "materials/models/omega1/shared/eyeball_l.vmt" ) resource.AddFile( "materials/models/omega1/shared/eyeball_l.vtf" ) resource.AddFile( "materials/models/omega1/shared/eyeball_r.vmt" ) resource.AddFile( "materials/models/omega1/shared/eyeball_r.vtf" ) resource.AddFile( "materials/models/omega1/shared/fabricdetail.vtf" ) resource.AddFile( "materials/models/omega1/shared/face_01.vmt" ) resource.AddFile( "materials/models/omega1/shared/face_01.vtf" ) resource.AddFile( "materials/models/omega1/shared/face_01_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/gear_01_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/gear_02_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/gear_03_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/gear_04_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/glass.vmt" ) resource.AddFile( "materials/models/omega1/shared/glass.vtf" ) resource.AddFile( "materials/models/omega1/shared/headgear_01_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/headgear_02.vmt" ) resource.AddFile( "materials/models/omega1/shared/headgear_02.vtf" ) resource.AddFile( "materials/models/omega1/shared/headgear_02_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/lightwarp_metallic.vtf" ) resource.AddFile( "materials/models/omega1/shared/lightwarp_soft.vtf" ) resource.AddFile( "materials/models/omega1/shared/mouth.vmt" ) resource.AddFile( "materials/models/omega1/shared/mouth.vtf" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_01.vmt" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_01.vtf" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_02.vmt" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_02.vtf" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_03.vmt" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_03.vtf" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_04.vmt" ) resource.AddFile( "materials/models/omega1/shared/omega1_gear_04.vtf" ) resource.AddFile( "materials/models/omega1/shared/omega1_headgear_01.vmt" ) resource.AddFile( "materials/models/omega1/shared/omega1_headgear_01.vtf" ) resource.AddFile( "materials/models/omega1/shared/phongwarp2.vtf" ) resource.AddFile( "materials/models/omega1/shared/phongwarp_sheen.vtf" ) resource.AddFile( "materials/models/omega1/shared/pupil_l.vmt" ) resource.AddFile( "materials/models/omega1/shared/pupil_l.vtf" ) resource.AddFile( "materials/models/omega1/shared/pupil_r.vmt" ) resource.AddFile( "materials/models/omega1/shared/pupil_r.vtf" ) resource.AddFile( "materials/models/omega1/shared/upperbody_a_mask.vtf" ) resource.AddFile( "materials/models/omega1/shared/body/body_01_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/body/body_02_normal.vtf" ) resource.AddFile( "materials/models/omega1/shared/body/omega1_body_01.vmt" ) resource.AddFile( "materials/models/omega1/shared/body/omega1_body_01.vtf" ) resource.AddFile( "materials/models/omega1/shared/body/omega1_body_02.vmt" ) resource.AddFile( "materials/models/omega1/shared/body/omega1_body_02.vtf" ) resource.AddFile( "materials/models/omega1/officer/isd_patch.vmt" ) resource.AddFile( "materials/models/omega1/officer/isd_patch.vtf" ) resource.AddFile( "materials/models/omega1/officer/o1_beret.vmt" ) resource.AddFile( "materials/models/omega1/officer/o1_beret.vtf" ) resource.AddFile( "materials/models/omega1/officer/o1_beret_n.vtf" ) resource.AddFile( "materials/models/omega1/officer/o1_logo.vmt" ) resource.AddFile( "materials/models/omega1/officer/o1_logo.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/headgear_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/headgear_c_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/headgear_c_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/headgear_c_nml.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_02.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_02.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_02_normal.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_rails_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_rails_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_rails_mask.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/helmet_rails_nml.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/m40_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/m40_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/m40_glass_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/m40_glass_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/m40_glass_nml.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/m40_nml.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/omega1_helmet2_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/omega1_helmet2_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/rac_headset_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/helmet/rac_headset_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/body/shoulder_armor_grey_col.vmt" ) resource.AddFile( "materials/models/omega1/enlisted/body/shoulder_armor_grey_col.vtf" ) resource.AddFile( "materials/models/omega1/enlisted/body/shoulder_armor_nml.vtf" ) resource.AddFile( "materials/models/omega1/enforcer/black_visor.vmt" ) resource.AddFile( "materials/models/omega1/enforcer/black_visor.vtf" ) resource.AddFile( "materials/models/omega1/enforcer/o1_enforcer_gear_04.vmt" ) resource.AddFile( "materials/models/omega1/enforcer/o1_enforcer_gear_04.vtf" ) resource.AddFile( "materials/models/omega1/enforcer/visor.vmt" ) resource.AddFile( "materials/models/omega1/enforcer/visor.vtf" ) resource.AddFile( "materials/models/omega1/enforcer/visor_glass.vtf" ) resource.AddFile( "materials/models/omega1/enforcer/visor_glass_spec.vtf" ) resource.AddFile( "materials/models/omega1/commander/commander_balaclava.vtf" ) resource.AddFile( "materials/models/omega1/commander/commander_beret.vtf" ) resource.AddFile( "materials/models/omega1/commander/commander_face.vmt" ) resource.AddFile( "materials/models/omega1/commander/commander_face.vtf" ) resource.AddFile( "materials/models/omega1/commander/o1_commander_beret.vmt" ) resource.AddFile( "materials/models/omega1/commander/omega1_commander_balaclava.vmt" ) resource.AddFile( "materials/models/novux/023/pet_wolf_black.vmt" ) resource.AddFile( "materials/models/novux/023/pet_wolf_black.vtf" ) resource.AddFile( "materials/models/novux/023/pet_wolf_black_fur.vmt" ) resource.AddFile( "materials/models/novux/023/pet_wolf_black_fur.vtf" ) resource.AddFile( "materials/models/novux/023/pet_wolf_fur_normal.vtf" ) resource.AddFile( "materials/models/novux/023/pet_wolf_normal.vtf" ) resource.AddFile( "materials/models/novux/023/pet_wolf_rare.vmt" ) resource.AddFile( "materials/models/novux/023/pet_wolf_rare.vtf" ) resource.AddFile( "materials/models/novux/023/pet_wolf_rare_fur.vmt" ) resource.AddFile( "materials/models/novux/023/pet_wolf_rare_fur.vtf" ) resource.AddFile( "materials/models/noose/accs_diff_000_a_uni.vmt" ) resource.AddFile( "materials/models/noose/accs_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/noose/accs_diff_000_a_uni_normal.vtf" ) resource.AddFile( "materials/models/noose/accs_diff_002_a_uni.vmt" ) resource.AddFile( "materials/models/noose/accs_diff_002_a_uni.vtf" ) resource.AddFile( "materials/models/noose/accs_diff_002_a_uni_normal.vtf" ) resource.AddFile( "materials/models/noose/arms.vmt" ) resource.AddFile( "materials/models/noose/arms.vtf" ) resource.AddFile( "materials/models/noose/arms2.vmt" ) resource.AddFile( "materials/models/noose/arms2.vtf" ) resource.AddFile( "materials/models/noose/arms2_normal.vtf" ) resource.AddFile( "materials/models/noose/decl_diff_005_a_uni.vmt" ) resource.AddFile( "materials/models/noose/decl_diff_005_a_uni.vtf" ) resource.AddFile( "materials/models/noose/goggles_glass.vmt" ) resource.AddFile( "materials/models/noose/goggles_glass.vtf" ) resource.AddFile( "materials/models/noose/hair_diff_001_a_uni.vmt" ) resource.AddFile( "materials/models/noose/hair_diff_001_a_uni.vtf" ) resource.AddFile( "materials/models/noose/hair_diff_001_a_uni_normal.vtf" ) resource.AddFile( "materials/models/noose/hands_glove.vmt" ) resource.AddFile( "materials/models/noose/hands_glove.vtf" ) resource.AddFile( "materials/models/noose/hands_glove_n.vtf" ) resource.AddFile( "materials/models/noose/head_diff_000_a_whi.vmt" ) resource.AddFile( "materials/models/noose/head_diff_000_a_whi.vtf" ) resource.AddFile( "materials/models/noose/lowr_diff_000_a_uni.vmt" ) resource.AddFile( "materials/models/noose/lowr_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/noose/lowr_diff_000_a_uni_normal.vtf" ) resource.AddFile( "materials/models/noose/police_arms.vmt" ) resource.AddFile( "materials/models/noose/police_arms.vtf" ) resource.AddFile( "materials/models/noose/uppr_diff_000_a_uni.vmt" ) resource.AddFile( "materials/models/noose/uppr_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/noose/uppr_diff_000_a_uni_normal.vtf" ) resource.AddFile( "materials/models/noose/uppr_diff_000_c_lat.vmt" ) resource.AddFile( "materials/models/noose/uppr_diff_000_c_lat.vtf" ) resource.AddFile( "materials/models/noose/uppr_diff_000_c_norma.vtf" ) resource.AddFile( "materials/models/mrsilver/scp_066/material_001__066_baketest2.vmt" ) resource.AddFile( "materials/models/mrsilver/scp_066/material_001__066_baketest2.vtf" ) resource.AddFile( "materials/models/mrsilver/scp_066/material_001__new066-2_1__jpg.vmt" ) resource.AddFile( "materials/models/mrsilver/scp_066/material_001__new066-2_1__jpg.vtf" ) resource.AddFile( "materials/models/logone/player/scp_035/035.vmt" ) resource.AddFile( "materials/models/logone/player/scp_035/035.vtf" ) resource.AddFile( "materials/models/logone/player/scp_035/035hands.vmt" ) resource.AddFile( "materials/models/logone/player/scp_035/035hands.vtf" ) resource.AddFile( "materials/models/logone/player/scp_035/035victim.vmt" ) resource.AddFile( "materials/models/logone/player/scp_035/035victim.vtf" ) resource.AddFile( "materials/models/logone/player/scp_035/dirty_bdy.vmt" ) resource.AddFile( "materials/models/logone/player/scp_035/dirty_bdy.vtf" ) resource.AddFile( "materials/models/linux55/scp_sl/scp-173-norm_linux55.vtf" ) resource.AddFile( "materials/models/linux55/scp_sl/sesipi-oneseventhreee.vmt" ) resource.AddFile( "materials/models/linux55/scp_sl/sesipi-oneseventhreee.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/clothes_wrp.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/exp.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/mask.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_arm0_bm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_arm0_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_arm0_bm_2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_arm0_nm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_base_bm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_base_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_base_bm_2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_base_nm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_head0_bm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_head0_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_head0_bm_2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_head0_bm_2.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_head0_exp.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/agent_head0_nm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/arm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/arm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/arm_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/best.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/best.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/bestb.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/best_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/c_pak_isi_leader_gear1_c.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/doc_gear.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/doc_gear_diff.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/doc_gear_normal.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/doc_vest.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/doc_vest_diff.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/doc_vest_normal.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear2.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear2b.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear2b.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear2_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gearb.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/gear_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/hands_glove.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/hands_glove.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/hands_glove_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/hands_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/hands_w.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/hands_w.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/inner.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/inner.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/inner_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pad_bm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pad_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pad_goggles.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pants_nm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pants_norm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pockets_ru.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pockets_ru.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/pockets_r_norm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/repirator_2_diff.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/repirator_2_diff_2.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/repirator_2_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/respirator_2_diff.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/respirator_2_diff_2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/riot_gear_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/riot_gear_ru.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/riot_gear_ru.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/riot_ru.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/riot_ru.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/sas_ct_shotgun_balaclava_a_col.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/sbbb.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/sbbb.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/sbbb_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/shoulder_d.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/shoulder_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/shoulder_resistence.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/t_ger_gsg9_shoulder_cs.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/t_ger_gsg9_shoulder_csbb.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/visor_glass_bm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/visor_glass_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/visor_glass_nm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/wss2_pack0_wet_bsm.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/wss2_pack0_wet_bsm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/wss2_pack0_wet_exp.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/tac_soldier/wss2_pack0_wet_nrm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/shared/head_exponent.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/shared/phongwarp2.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/shared/phongwarp_metal2.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/shared/warp_softshade.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/best.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/c_pak_isi_leader_gear1_c.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/c_pak_isi_leader_gear1_c.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/c_pak_isi_leader_gear1_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/gear.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mp_ghost_ghost_balaclava_c_mp.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/sas_ct_shotgun_balaclava_a_col.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/sas_ct_shotgun_balaclava_a_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/shoulder_d.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/shoulder_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/shoulder_resist_d.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/t_ger_gsg9_basehelmet_cs.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/t_ger_gsg9_basehelmet_visor.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/arm_black.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/arm_black.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/arm_n.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/best.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/best_black.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/gear.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/gear_black.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/inner.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/inner_black.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/inner_black.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/riot_black.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/skins/riot_black.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/head.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/head2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/head_filter.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/head_filter2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/head_metal.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/head_metal2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/lens.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/lens2.vmt" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/pad_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/pad_nm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/visor_glass_bm.vtf" ) resource.AddFile( "materials/models/kss/tsremastered/operator_tac/mask/visor_glass_nm.vtf" ) resource.AddFile( "materials/models/humans/suits/art_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/art_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/band.vmt" ) resource.AddFile( "materials/models/humans/suits/band.vtf" ) resource.AddFile( "materials/models/humans/suits/band_n.vtf" ) resource.AddFile( "materials/models/humans/suits/beret.vmt" ) resource.AddFile( "materials/models/humans/suits/beret.vtf" ) resource.AddFile( "materials/models/humans/suits/beret_n.vtf" ) resource.AddFile( "materials/models/humans/suits/body.vmt" ) resource.AddFile( "materials/models/humans/suits/body.vtf" ) resource.AddFile( "materials/models/humans/suits/body_n.vtf" ) resource.AddFile( "materials/models/humans/suits/ct_urban.vmt" ) resource.AddFile( "materials/models/humans/suits/ct_urban.vtf" ) resource.AddFile( "materials/models/humans/suits/ct_urban_n.vtf" ) resource.AddFile( "materials/models/humans/suits/erdim_cylmap.vmt" ) resource.AddFile( "materials/models/humans/suits/erdim_cylmap.vtf" ) resource.AddFile( "materials/models/humans/suits/eric_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/eric_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/gasmask.vmt" ) resource.AddFile( "materials/models/humans/suits/gasmask.vtf" ) resource.AddFile( "materials/models/humans/suits/gasmask_alphas.vmt" ) resource.AddFile( "materials/models/humans/suits/gasmask_n.vtf" ) resource.AddFile( "materials/models/humans/suits/gloves.vmt" ) resource.AddFile( "materials/models/humans/suits/gloves.vtf" ) resource.AddFile( "materials/models/humans/suits/gloves_n.vtf" ) resource.AddFile( "materials/models/humans/suits/gloves_spec.vtf" ) resource.AddFile( "materials/models/humans/suits/joe_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/joe_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/mike_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/mike_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/normalmap_flat.vtf" ) resource.AddFile( "materials/models/humans/suits/sandro_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/sandro_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/sportbag_normal.vtf" ) resource.AddFile( "materials/models/humans/suits/ted_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/ted_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/vance_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/vance_facemap.vtf" ) resource.AddFile( "materials/models/humans/suits/van_facemap.vmt" ) resource.AddFile( "materials/models/humans/suits/van_facemap.vtf" ) resource.AddFile( "materials/models/humans/male/scp/aperture_sheet.vmt" ) resource.AddFile( "materials/models/humans/male/scp/aperture_sheet.vtf" ) resource.AddFile( "materials/models/humans/male/scp/citizen_sheet.vmt" ) resource.AddFile( "materials/models/humans/male/scp/cohrt.vmt" ) resource.AddFile( "materials/models/humans/male/scp/cohrt.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glass2.vmt" ) resource.AddFile( "materials/models/humans/male/scp/glassesfront.vmt" ) resource.AddFile( "materials/models/humans/male/scp/glassesfront.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassesfrontmask.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassesfrontmask_walter.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassesfront_walter.vmt" ) resource.AddFile( "materials/models/humans/male/scp/glassesfront_walter.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassesside.vmt" ) resource.AddFile( "materials/models/humans/male/scp/glassesside.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassessidemask.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassessidemask_walter.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glassesside_walter.vmt" ) resource.AddFile( "materials/models/humans/male/scp/glassesside_walter.vtf" ) resource.AddFile( "materials/models/humans/male/scp/glasslens.vtf" ) resource.AddFile( "materials/models/humans/male/group01/scp/jumpsuitsheet.vmt" ) resource.AddFile( "materials/models/humans/male/group01/scp/jumpsuitsheet.vtf" ) resource.AddFile( "materials/models/equipments/thermal_goggles.vmt" ) resource.AddFile( "materials/models/equipments/thermal_goggles.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdgloves.vmt" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdgloves.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdgloves_n.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdhat.vmt" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdhat.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdlens.vmt" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdlens.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdmask.vmt" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdmask.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdmask_n.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdoutfit.vmt" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdoutfit.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/pdoutfit_n.vtf" ) resource.AddFile( "materials/models/doktor_haus/haus2/arms/pdgloves.vmt" ) resource.AddFile( "materials/models/doktor_haus/haus2/arms/pdoutfit.vmt" ) resource.AddFile( "materials/models/combine/soldier/glow_diff.vtf" ) resource.AddFile( "materials/models/combine/soldier/glow_diff_red.vtf" ) resource.AddFile( "materials/models/combine/soldier/glow_shade.vtf" ) resource.AddFile( "materials/models/combine/soldier/glow_shade_red.vtf" ) resource.AddFile( "materials/models/combine/soldier/storm_unsc_decals_graphics.vmt" ) resource.AddFile( "materials/models/combine/soldier/storm_unsc_decals_graphics_diff.vtf" ) resource.AddFile( "materials/models/combine/emblems/elite_shot_emblem.vmt" ) resource.AddFile( "materials/models/combine/emblems/elite_shot_emblem.vtf" ) resource.AddFile( "materials/models/combine/emblems/soldier_emblem.vmt" ) resource.AddFile( "materials/models/combine/emblems/soldier_emblem.vtf" ) resource.AddFile( "materials/models/combine/emblems/tri_emblem.vmt" ) resource.AddFile( "materials/models/combine/emblems/tri_emblem.vtf" ) resource.AddFile( "materials/models/class_d/shared/beanie.vmt" ) resource.AddFile( "materials/models/class_d/shared/decl_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/class_d/shared/d_class_decal.vmt" ) resource.AddFile( "materials/models/class_d/shared/hair_diff_000_a_uni.vtf" ) resource.AddFile( "materials/models/class_d/shared/hair_normal_000.vtf" ) resource.AddFile( "materials/models/class_d/shared/hair_spec_000.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/art_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/art_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/art_facemap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/balaclava_eye.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/balaclava_eye.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/balaclava_eye_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/dark_eyeball_l.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/dark_eyeball_r.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/erdim_cylmap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/erdim_cylmap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/erdim_cylmap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/erdim_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/erdim_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/eric_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/eric_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/eric_facemap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/eyeball_l.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/eyeball_r.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/joe_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/joe_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/joe_facemap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/mike_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/mike_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/mike_facemap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/mouth.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/mouth.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/ted_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/ted_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/ted_facemap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/vance_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/vance_facemap.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/vance_facemap_n.vtf" ) resource.AddFile( "materials/models/class_d/shared/faces/van_facemap.vmt" ) resource.AddFile( "materials/models/class_d/shared/faces/van_facemap.vtf" ) resource.AddFile( "materials/models/class_d/scout/arms.vmt" ) resource.AddFile( "materials/models/class_d/scout/arms.vtf" ) resource.AddFile( "materials/models/class_d/scout/arms_class_d.vtf" ) resource.AddFile( "materials/models/class_d/scout/lowr_diff_001_a_uni.vtf" ) resource.AddFile( "materials/models/class_d/scout/lowr_normal_001.vtf" ) resource.AddFile( "materials/models/class_d/scout/lowr_spec_001.vtf" ) resource.AddFile( "materials/models/class_d/scout/scout_belt.vmt" ) resource.AddFile( "materials/models/class_d/scout/scout_trousers.vmt" ) resource.AddFile( "materials/models/class_d/scout/tanker_uniform_black.vtf" ) resource.AddFile( "materials/models/class_d/scout/tanker_uniform_n.vtf" ) resource.AddFile( "materials/models/class_d/scout/uppr_diff_001_a_whi.vtf" ) resource.AddFile( "materials/models/class_d/scout/uppr_normal_001.vtf" ) resource.AddFile( "materials/models/class_d/scout/uppr_spec_001.vtf" ) resource.AddFile( "materials/models/class_d/scout/white_shirt.vmt" ) resource.AddFile( "materials/models/civi/engie/body.vmt" ) resource.AddFile( "materials/models/civi/engie/body.vtf" ) resource.AddFile( "materials/models/civi/engie/body_n.vtf" ) resource.AddFile( "materials/models/civi/engie/goggles.vmt" ) resource.AddFile( "materials/models/civi/engie/goggles.vtf" ) resource.AddFile( "materials/models/civi/engie/goggles_n.vtf" ) resource.AddFile( "materials/models/civi/engie/hands.vmt" ) resource.AddFile( "materials/models/civi/engie/hands.vtf" ) resource.AddFile( "materials/models/civi/engie/hands_glove.vmt" ) resource.AddFile( "materials/models/civi/engie/hands_glove.vtf" ) resource.AddFile( "materials/models/civi/engie/hands_glove_n.vtf" ) resource.AddFile( "materials/models/civi/engie/hands_n.vtf" ) resource.AddFile( "materials/models/civi/engie/hardhat.vmt" ) resource.AddFile( "materials/models/civi/engie/hardhat.vtf" ) resource.AddFile( "materials/models/civi/engie/hardhat_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/art_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/art_facemap.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/art_facemap_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/balaclava_eye.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/balaclava_eye.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/balaclava_eye_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/balaclava_head.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/balaclava_head.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/balaclava_head_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/dark_eyeball_l.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/dark_eyeball_r.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/erdim_cylmap_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/erdim_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/erdim_facemap.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/eric_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/eric_facemap.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/eric_facemap_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/eyeball_l.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/eyeball_r.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/joe_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/joe_facemap.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/joe_facemap_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/mike_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/mike_facemap.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/mike_facemap_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/mouth.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/mouth.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/ted_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/ted_facemap.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/ted_facemap_n.vtf" ) resource.AddFile( "materials/models/civi/engie/faces/van_facemap.vmt" ) resource.AddFile( "materials/models/civi/engie/faces/van_facemap.vtf" ) resource.AddFile( "materials/models/citizen_18/citizen17_exponent.vtf" ) resource.AddFile( "materials/models/citizen_18/citizen17_occlusion.vtf" ) resource.AddFile( "materials/models/citizen_18/citizen_sheet.vmt" ) resource.AddFile( "materials/models/citizen_18/citizen_sheet.vtf" ) resource.AddFile( "materials/models/citizen_18/citizen_sheet_norm.vtf" ) resource.AddFile( "materials/models/citizen_18/glass.vmt" ) resource.AddFile( "materials/models/citizen_18/glass.vtf" ) resource.AddFile( "materials/models/ars/dirtyoutersuitlower_d.vmt" ) resource.AddFile( "materials/models/ars/dirtyoutersuitlower_d.vtf" ) resource.AddFile( "materials/models/ars/dirtyoutersuitupper_d.vmt" ) resource.AddFile( "materials/models/ars/dirtyoutersuitupper_d.vtf" ) resource.AddFile( "materials/models/ars/innersuit_d.vmt" ) resource.AddFile( "materials/models/ars/innersuit_d.vtf" ) resource.AddFile( "materials/models/ars/innersuit_n.vtf" ) resource.AddFile( "materials/models/ars/outersuitlower_d.vmt" ) resource.AddFile( "materials/models/ars/outersuitlower_d.vtf" ) resource.AddFile( "materials/models/ars/outersuitlower_n.vtf" ) resource.AddFile( "materials/models/ars/outersuitupper_d.vmt" ) resource.AddFile( "materials/models/ars/outersuitupper_d.vtf" ) resource.AddFile( "materials/models/ars/outersuitupper_n.vtf" ) resource.AddFile( "materials/models/ars/suitglow.vtf" ) resource.AddFile( "materials/models/ars/suitglow2.vtf" ) resource.AddFile( "materials/models/ars/suitillum2_c.vtf" ) resource.AddFile( "materials/models/ars/suitillum_c.vtf" ) resource.AddFile( "materials/models/ars/visor.vmt" ) resource.AddFile( "materials/models/ars/visor.vtf" ) resource.AddFile( "materials/models/alski/security/armour_cloth_battered.vmt" ) resource.AddFile( "materials/models/alski/security/armour_metal_battered.vmt" ) resource.AddFile( "materials/models/alski/security/armour_security.vtf" ) resource.AddFile( "materials/models/alski/security/art_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/art_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/belts.vmt" ) resource.AddFile( "materials/models/alski/security/belts.vtf" ) resource.AddFile( "materials/models/alski/security/b_crashhelmetb_0_002.vmt" ) resource.AddFile( "materials/models/alski/security/b_crashhelmetb_0_002.vtf" ) resource.AddFile( "materials/models/alski/security/catridge.vmt" ) resource.AddFile( "materials/models/alski/security/catridge.vtf" ) resource.AddFile( "materials/models/alski/security/dark_eyeball_l.vmt" ) resource.AddFile( "materials/models/alski/security/dark_eyeball_l.vtf" ) resource.AddFile( "materials/models/alski/security/dark_eyeball_r.vmt" ) resource.AddFile( "materials/models/alski/security/dark_eyeball_r.vtf" ) resource.AddFile( "materials/models/alski/security/erdim_cylmap.vmt" ) resource.AddFile( "materials/models/alski/security/erdim_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/eric_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/eric_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/eye-cornea.vtf" ) resource.AddFile( "materials/models/alski/security/eye-reflection-cubemap-.vtf" ) resource.AddFile( "materials/models/alski/security/eye_ao.vtf" ) resource.AddFile( "materials/models/alski/security/facemap_phong.vtf" ) resource.AddFile( "materials/models/alski/security/flashlight.vmt" ) resource.AddFile( "materials/models/alski/security/flashlight.vtf" ) resource.AddFile( "materials/models/alski/security/gear.vmt" ) resource.AddFile( "materials/models/alski/security/gear.vtf" ) resource.AddFile( "materials/models/alski/security/gear_n.vtf" ) resource.AddFile( "materials/models/alski/security/helmet.vtf" ) resource.AddFile( "materials/models/alski/security/helmetn.vtf" ) resource.AddFile( "materials/models/alski/security/helmetpasek.vtf" ) resource.AddFile( "materials/models/alski/security/joe_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/joe_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/kamizelka1.vmt" ) resource.AddFile( "materials/models/alski/security/kamizelka1.vtf" ) resource.AddFile( "materials/models/alski/security/kamizelka2.vmt" ) resource.AddFile( "materials/models/alski/security/kamizelka2.vtf" ) resource.AddFile( "materials/models/alski/security/kamizelka3.vmt" ) resource.AddFile( "materials/models/alski/security/kamizelka3.vtf" ) resource.AddFile( "materials/models/alski/security/kamizelka4.vmt" ) resource.AddFile( "materials/models/alski/security/kamizelka4.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_security.vmt" ) resource.AddFile( "materials/models/alski/security/koszula_security.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_securityn.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_securityn_slusher.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_security_lightgreen.vmt" ) resource.AddFile( "materials/models/alski/security/koszula_security_lightgreen.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_security_red.vmt" ) resource.AddFile( "materials/models/alski/security/koszula_security_red.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_security_sepia.vmt" ) resource.AddFile( "materials/models/alski/security/koszula_security_sepia.vtf" ) resource.AddFile( "materials/models/alski/security/koszula_security_slusher.vmt" ) resource.AddFile( "materials/models/alski/security/koszula_security_slusher.vtf" ) resource.AddFile( "materials/models/alski/security/mike_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/mike_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/mouth.vmt" ) resource.AddFile( "materials/models/alski/security/mouth.vtf" ) resource.AddFile( "materials/models/alski/security/m_motocycle_0_001_1.vmt" ) resource.AddFile( "materials/models/alski/security/m_motocycle_0_001_2.vmt" ) resource.AddFile( "materials/models/alski/security/m_motocycle_0_001_3.vmt" ) resource.AddFile( "materials/models/alski/security/m_motocycle_0_002.vmt" ) resource.AddFile( "materials/models/alski/security/nvg.vmt" ) resource.AddFile( "materials/models/alski/security/nvg.vtf" ) resource.AddFile( "materials/models/alski/security/pasek.vmt" ) resource.AddFile( "materials/models/alski/security/pasek.vtf" ) resource.AddFile( "materials/models/alski/security/players_sheet.vmt" ) resource.AddFile( "materials/models/alski/security/players_sheet.vtf" ) resource.AddFile( "materials/models/alski/security/players_sheet_normal.vtf" ) resource.AddFile( "materials/models/alski/security/players_sheet_phong.vtf" ) resource.AddFile( "materials/models/alski/security/players_shiiiit.vtf" ) resource.AddFile( "materials/models/alski/security/pupil_l.vmt" ) resource.AddFile( "materials/models/alski/security/pupil_l.vtf" ) resource.AddFile( "materials/models/alski/security/pupil_r.vmt" ) resource.AddFile( "materials/models/alski/security/pupil_r.vtf" ) resource.AddFile( "materials/models/alski/security/quiet_eyes.vtf" ) resource.AddFile( "materials/models/alski/security/sandro_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/sandro_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/spodnie_security.vmt" ) resource.AddFile( "materials/models/alski/security/spodnie_security.vtf" ) resource.AddFile( "materials/models/alski/security/taser.vmt" ) resource.AddFile( "materials/models/alski/security/taser.vtf" ) resource.AddFile( "materials/models/alski/security/ted_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/ted_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/vance_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/vance_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/van_facemap.vmt" ) resource.AddFile( "materials/models/alski/security/van_facemap.vtf" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_1.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_10.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_2.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_3.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_4.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_5.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_6.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_8.vmt" ) resource.AddFile( "materials/models/alski/security/shared_eye/eye_9.vmt" ) resource.AddFile( "materials/models/alski/security/eye_texture/pupi_blue.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/pupi_brown.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye1.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye2.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye3.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye4.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye5.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye6.vtf" ) resource.AddFile( "materials/models/alski/security/eye_texture/quet_eye8.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/back.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/back.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cablelegs_white.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cablelegs_white.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_black.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_black.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_grey.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_grey.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_orange.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_orange.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_red.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_red.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_white.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_white.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_yellow.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/cable_yellow.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/legs.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/legs.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/mask.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/mask.vtf" ) resource.AddFile( "materials/models/alski/scp2427-3/mask_back.vmt" ) resource.AddFile( "materials/models/alski/scp2427-3/mask_back.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/arm_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/backpack1n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/backpack2n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/backpack3n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/backpackn.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/band_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/beret_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/best_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/boxn.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/cap_black_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/citizen_sheet.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/citizen_sheet.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/ct_urban_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/delta_helmet_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/eric_facemap.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/eric_facemap.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/eyeball_l.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/eyeball_l.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/eyeball_r.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/eyeball_r.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/gear2_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/gear_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/glass.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/glass.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/glass_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/glass_s.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/goggles_frame.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/goggles_frame.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/goggles_glass.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/goggles_glass.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/gsaaa_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/gsccc_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/head.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/head.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/headset_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/head_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/head_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/head_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/inner_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/mouth.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/mouth.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/pupil_l.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/pupil_l.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/pupil_r.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/pupil_r.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/sbbb.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/sbbb.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/sbbb_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/t_arctic.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/t_arctic.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/usmc_lenses_sp_col.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/usmc_lenses_sp_col.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/usmc_lenses_sp_col_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/usmc_tactical_mich_col_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/visor.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/visor.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/visor_glass.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/visor_glass.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport_shared/visor_glass_spec.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/arm.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/arm.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/armour.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/armour.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/arm_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/arm_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/arm_med2.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack1.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack1.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack1_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack1_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack2.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack2.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack2_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack2_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack3.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack3.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/backpack_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/badge.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/badge.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/band.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/band.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/band_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/band_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/beret.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/beret.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/best.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/best.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/best_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/best_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/bomb.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/bomb.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/bombn.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/box.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/box.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/brown_matt.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/brown_matt.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/brown_matt_n.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/cape.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/cape.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/cap_black.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/cap_black.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/ct_urban.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/ct_urban.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/delta_helmet.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/delta_helmet.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/elbow_pads.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/elbow_pads.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/firstaidkit.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/firstaidkit.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/forhead.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/forhead.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/gear.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/gear.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/gear2.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/gear2.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/glass_matt.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/glass_matt.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/gsaaa.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/gsaaa.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/gsaaa_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/gsaaa_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/gsccc.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/gsccc.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/headset.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/headset.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/headset_b.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/inner.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/inner.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/inner_med.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/inner_med.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/iris_identitya.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/iris_identitya.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/oparcie.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/oparcie.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/pads.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/pads.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/pcube5sg.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/pcube5sg.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/pcube5sg1.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/pcube5sg1.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/pcube5sg2.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/pcube5sg2.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/pipe.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/pipe.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/pliers.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/pliers.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/podstawa.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/podstawa.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/usmc_tactical_mich_col.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/usmc_tactical_mich_col.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/valve.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/valve.vtf" ) resource.AddFile( "materials/models/alski/mtfsupport/zbiornik.vmt" ) resource.AddFile( "materials/models/alski/mtfsupport/zbiornik.vtf" ) resource.AddFile( "materials/models/all_scp_models/scp/457/fire_body.vmt" ) resource.AddFile( "materials/models/all_scp_models/scp/457/fire_body.vtf" ) resource.AddFile( "materials/models/all_scp_models/scp/457/fire_body_n.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/cargopants_ecolog_gray_co.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/cargopants_ecolog_gray_co.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/cfa_gear.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/cfa_gear.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/chemwar_russian_headgear_a_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/chemwar_russian_headgear_a_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/chemwar_russian_headgear_b_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/chemwar_russian_headgear_b_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/devgru_loadout_c_col_blk.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/devgru_loadout_c_col_blk.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/ecolog_hood_gray.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/ecolog_hood_gray.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_boot_a_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_boot_a_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_gloves_a_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_gloves_a_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_loadout_a_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_loadout_a_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_lowerbody_a_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_lowerbody_a_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_upperbody_a_col.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hazmat_upperbody_a_col.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/monolith_seva_glass.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/monolith_seva_glass.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/ruskygear2_duty.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/ruskygear2_duty.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/shirt_tacticaljacket_gray.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/shirt_tacticaljacket_gray.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/tacticalvest_ecolog_co.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/tacticalvest_ecolog_co.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/will_marines_loadouts_merc.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/will_marines_loadouts_merc.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hands/act_arm_boreas.vmt" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hands/act_arm_cs.vtf" ) resource.AddFile( "materials/models/act/hd_seva_boreas/hands/act_arm_cs_n.vtf" ) resource.AddFile( "materials/effects/vanquish/huntertracer.vmt" ) resource.AddFile( "materials/effects/vanquish/huntertracer.vtf" ) resource.AddFile( "materials/effects/vanquish/jumpjets.vmt" ) resource.AddFile( "materials/effects/vanquish/jumpjets.vtf" ) resource.AddFile( "materials/effects/vanquish/jumpjets2.vtf" ) resource.AddFile( "materials/abel/arms_full.vmt" ) resource.AddFile( "materials/abel/arms_full.vtf" ) resource.AddFile( "materials/abel/arms_full_g.vtf" ) resource.AddFile( "materials/abel/arms_full_n.vtf" ) resource.AddFile( "materials/abel/clothing.vmt" ) resource.AddFile( "materials/abel/clothing_d.vtf" ) resource.AddFile( "materials/abel/clothing_n.vtf" ) resource.AddFile( "materials/abel/demigod_cloth.vmt" ) resource.AddFile( "materials/abel/demigod_cloth.vtf" ) resource.AddFile( "materials/abel/demigod_eye.vmt" ) resource.AddFile( "materials/abel/demigod_eye.vtf" ) resource.AddFile( "materials/abel/demigod_eye_g.vtf" ) resource.AddFile( "materials/abel/demigod_hands.vmt" ) resource.AddFile( "materials/abel/demigod_hands.vtf" ) resource.AddFile( "materials/abel/demigod_hands_g.vtf" ) resource.AddFile( "materials/abel/demigod_head.vmt" ) resource.AddFile( "materials/abel/demigod_head.vtf" ) resource.AddFile( "materials/abel/demigod_head_g.vtf" ) resource.AddFile( "materials/abel/demigod_legs.vmt" ) resource.AddFile( "materials/abel/demigod_legs.vtf" ) resource.AddFile( "materials/abel/demigod_legs_g.vtf" ) resource.AddFile( "materials/abel/demigod_metal.vmt" ) resource.AddFile( "materials/abel/demigod_metal.vtf" ) resource.AddFile( "materials/abel/demigod_torso.vmt" ) resource.AddFile( "materials/abel/demigod_torso.vtf" ) resource.AddFile( "materials/abel/demigod_torso_g.vtf" ) resource.AddFile( "materials/abel/eyeball_l_r.vmt" ) resource.AddFile( "materials/abel/eyeball_l_r.vtf" ) resource.AddFile( "materials/abel/eyeball_l_r_g.vtf" ) resource.AddFile( "materials/abel/footmale.vmt" ) resource.AddFile( "materials/abel/footmale.vtf" ) resource.AddFile( "materials/abel/footmale_g.vtf" ) resource.AddFile( "materials/abel/footmale_n.vtf" ) resource.AddFile( "materials/abel/head.vmt" ) resource.AddFile( "materials/abel/head_d.vtf" ) resource.AddFile( "materials/abel/head_g.vtf" ) resource.AddFile( "materials/abel/head_n.vtf" ) resource.AddFile( "materials/abel/metal.vmt" ) resource.AddFile( "materials/abel/metal_d.vtf" ) resource.AddFile( "materials/abel/metal_n.vtf" ) resource.AddFile( "materials/abel/pop_hair.vmt" ) resource.AddFile( "materials/abel/pop_hair.vtf" ) resource.AddFile( "materials/abel/pop_hair_exponent.vtf" ) resource.AddFile( "materials/abel/pop_hair_normal.vtf" ) resource.AddFile( "materials/abel/pop_head.vmt" ) resource.AddFile( "materials/abel/pop_head.vtf" ) resource.AddFile( "materials/abel/pop_head_exponent.vtf" ) resource.AddFile( "materials/abel/pop_head_g.vtf" ) resource.AddFile( "materials/abel/pop_head_normal.vtf" ) resource.AddFile( "materials/abel/pop_mask_hair.vmt" ) resource.AddFile( "materials/abel/pop_skin_lightwarp.vtf" ) resource.AddFile( "materials/abel/pupil_l_r.vtf" ) end